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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,659 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

(Wunders) Dev & Testing

195.201.167.33:28025 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
195.201.167.33:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 25

0% full

7-day average

0

peak –

Rank

#15,404

top 69%

Last wipe

25d ago

no schedule published

Next wipe

8d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 25 slots.
  • It ranks #15,404 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on (Wunders) Dev & Testing

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 20hThu 5 Nov, 19:00 UTCForce wipe FW
36d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:37 UTC FW25d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of (Wunders) Dev & Testing

2500 · seed 1234567

Map of (Wunders) Dev & Testing

Table 3: The world

As the server publishes it

MapProcedural Map
Size2500
Seed1234567
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of (Wunders) Dev & Testing

What the server publishes and what was recorded

Address195.201.167.33:28025
Region–
Max players25
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 22:37 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average110 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for (Wunders) Dev & Testing: what is it?

Once a month, and only with the force wipe, does (Wunders) Dev & Testing wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 25 days 23 hours have passed since this world was made.

How is wipe day run on (Wunders) Dev & Testing?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

What does the record show for the uptime and current status of (Wunders) Dev & Testing?

This release records (Wunders) Dev & Testing as online. About 4 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

How well does (Wunders) Dev & Testing perform?

Average server fps over the last 48 hours was 236, with a low of 228. Buildings, deployables and everything else in the world took the entity count to 33,012. The peak memory use recorded was 1,490 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for (Wunders) Dev & Testing?

No region is given by (Wunders) Dev & Testing. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 195.201.167.33:28025 it is addressed.

On which Rust version does (Wunders) Dev & Testing operate?

Rust network protocol 2635 and build 168909 on Linux is the version (Wunders) Dev & Testing runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on (Wunders) Dev & Testing?

(Wunders) Dev & Testing stands at 0 players from 25 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is (Wunders) Dev & Testing placed?

The rank for (Wunders) Dev & Testing is #15,404 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does (Wunders) Dev & Testing appear among the Rust Census lists and filters?

Included in these Rust Census lists is (Wunders) Dev & Testing: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on (Wunders) Dev & Testing?

These are the tags (Wunders) Dev & Testing publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on (Wunders) Dev & Testing?

(Wunders) Dev & Testing runs a procedural map of size 2,500 with seed 1234567, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On (Wunders) Dev & Testing, what rules and settings are in force?

No gather rate is recorded for (Wunders) Dev & Testing in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to (Wunders) Dev & Testing?

Enter client.connect 195.201.167.33:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp25Max players 25 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.