Statistical profileOnline
(Wunders) Walking Dead | Zombie Survival
195.201.167.33:28015 checked 15m ago
Connect to this server
1. Main points
Players now
0/ 250
0% full
7-day average
0
peak 1
Rank
#14,167
top 64%
Last wipe
26d ago
no schedule published
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 250 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,167 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on (Wunders) Walking Dead | Zombie Survival
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:07 UTC FW26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of (Wunders) Walking Dead | Zombie Survival
3000 · seed 27463635
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 27463635 |
8. Server characteristics
Table 4: Characteristics of (Wunders) Walking Dead | Zombie Survival
What the server publishes and what was recorded
| Address | 195.201.167.33:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
The island belongs to the dead. 1,000+ walkers roam in living hordes — they merge, migrate, and hunt by SOUND. Every shot brings more. • Day: they shamble. Night: they RUN. • Headshots only — body shots do NOTHING. Blades take heads in one swing. • Bitten? The fever drains you. Survive 24 in-game hours, use a Large Medkit — or your body RISES carrying ALL your gear. Kill it to get everything back. • Gunfire pulls hordes from 500m — silencers matter. Bows are silent. Deep water saves lives: they cannot swim. • Old walkers carry better loot. Free starter kit: /kit. • Vanilla rates underneath — build, farm and raid as normal.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 100 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 110 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 96 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for (Wunders) Walking Dead | Zombie Survival: what is it?
The force wipe is the only wipe (Wunders) Walking Dead | Zombie Survival takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 26 days.
On (Wunders) Walking Dead | Zombie Survival, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 14 hours passed before the crowd peaked.
Server details
How reliable is (Wunders) Walking Dead | Zombie Survival, and is it online now?
This release records (Wunders) Walking Dead | Zombie Survival as online. About 5 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.
How well does (Wunders) Walking Dead | Zombie Survival perform?
Average server fps over the last 48 hours was 60, with a low of 49. The world carried up to 49,523 entities, including buildings, deployables and all else. Up to 1,801 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for (Wunders) Walking Dead | Zombie Survival?
No region is given by (Wunders) Walking Dead | Zombie Survival. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 195.201.167.33:28015 is its address.
What version of Rust has been recorded on (Wunders) Walking Dead | Zombie Survival?
This release lists (Wunders) Walking Dead | Zombie Survival on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for (Wunders) Walking Dead | Zombie Survival?
(Wunders) Walking Dead | Zombie Survival stands at 0 players from 250 slots in this release. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is (Wunders) Walking Dead | Zombie Survival placed?
For seven-day player hours, (Wunders) Walking Dead | Zombie Survival is ranked #14,167, placing it in the top 64% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry (Wunders) Walking Dead | Zombie Survival?
These Rust Census lists include (Wunders) Walking Dead | Zombie Survival: Modded Rust servers, counted and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on (Wunders) Walking Dead | Zombie Survival: what do they indicate?
Read by the game's server browser, (Wunders) Walking Dead | Zombie Survival publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): 250 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for (Wunders) Walking Dead | Zombie Survival?
Size 3,000 and seed 27463635: that is the procedural map on (Wunders) Walking Dead | Zombie Survival, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is (Wunders) Walking Dead | Zombie Survival configured, and what rules does it keep?
No gather rate is recorded for (Wunders) Walking Dead | Zombie Survival in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to (Wunders) Walking Dead | Zombie Survival?
Enter client.connect 195.201.167.33:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp250 | Max players 250 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
