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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,501 players on 11,744 servers
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Statistical profileOffline

IKS[211 Devblog]

195.189.98.120:27015 checked 8d ago

modded
Release date
Next release
In five minutes (14:00 UTC)
Source
Live server queries
Server address
195.189.98.120:27015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,171

top 59%

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,171 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on IKS[211 Devblog]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of IKS[211 Devblog]

Custom map, no picture published

Table 2: The world

As the server publishes it

MapIKS_CustomMap_v5
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of IKS[211 Devblog]

What the server publishes and what was recorded

Address195.189.98.120:27015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe12 Oct 2026, 21:51 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average40 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average160 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on IKS[211 Devblog]?

Too few wipes of IKS[211 Devblog] are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 3 hours ago.

Server record

What does the record show for the uptime and current status of IKS[211 Devblog]?

IKS[211 Devblog] is offline at the time of this release; it was last seen 8 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 18 October 2026.

Which location does IKS[211 Devblog] run from?

No region is given by IKS[211 Devblog]. Rust Census does not look up where the machine stands; it shows where a server says it is. 195.189.98.120:27015 is its address.

On which Rust version does IKS[211 Devblog] operate?

Rust network protocol 2164 on Windows is the version IKS[211 Devblog] runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does IKS[211 Devblog] carry?

IKS[211 Devblog] is offline at present; its last recording was 8 days 11 hours ago.

What position does IKS[211 Devblog] hold in the server rankings?

For seven-day player hours, IKS[211 Devblog] is ranked #13,171, placing it in the top 59% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry IKS[211 Devblog]?

These Rust Census lists include IKS[211 Devblog]: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.

The tags on IKS[211 Devblog]: what do they indicate?

These are the tags IKS[211 Devblog] publishes for the game's server browser to read: mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Your game must run protocol 2164 to join; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game on this modded server; hb68d7370 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

On IKS[211 Devblog], what rules and settings are in force?

No gather rate is given in the name of IKS[211 Devblog]. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.

How to join

What steps are needed to join IKS[211 Devblog]?

Enter client.connect 195.189.98.120:27015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10Max players The server holds 10 slots.
v2164Protocol Your game must run protocol 2164 to join.

Mods and access

oxideOxide The plugin framework in use is Oxide (uMod).
moddedModded Plugins or settings alter the game on this modded server.

Other

hb68d7370Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
stokCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.