Statistical profileOnline
NDLP Rust server - home|savemap|remove|stack|gather
195.154.83.201:28015 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on NDLP Rust server - home|savemap|remove|stack|gather
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:10 UTC26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of NDLP Rust server - home|savemap|remove|stack|gather
What the server publishes and what was recorded
| Address | 195.154.83.201:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 03:10 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for NDLP Rust server - home|savemap|remove|stack|gather: what is it?
The rhythm of NDLP Rust server - home|savemap|remove|stack|gather's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 15 hours have passed since this world was made.
On NDLP Rust server - home|savemap|remove|stack|gather, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of NDLP Rust server - home|savemap|remove|stack|gather?
This release records NDLP Rust server - home|savemap|remove|stack|gather as online. The uptime it reports puts the last restart at about 12 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 26 September 2026.
How well does NDLP Rust server - home|savemap|remove|stack|gather perform?
Average server fps over the last 48 hours was 83, with a low of 57. The world carried up to 93,059 entities, including buildings, deployables and all else. Up to 2,613 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does NDLP Rust server - home|savemap|remove|stack|gather run from?
A region is not published by NDLP Rust server - home|savemap|remove|stack|gather. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 195.154.83.201:28015 it is addressed.
What version of Rust has been recorded on NDLP Rust server - home|savemap|remove|stack|gather?
The version in use on NDLP Rust server - home|savemap|remove|stack|gather is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does NDLP Rust server - home|savemap|remove|stack|gather carry?
NDLP Rust server - home|savemap|remove|stack|gather stands at 0 players from 50 slots in this release. This release gives a seven-day average of 0 players.
What position does NDLP Rust server - home|savemap|remove|stack|gather hold in the server rankings?
For seven-day player hours, NDLP Rust server - home|savemap|remove|stack|gather is ranked #15,426, placing it in the top 69% of all ranked servers.
Tags, lists
Where does NDLP Rust server - home|savemap|remove|stack|gather appear among the Rust Census lists and filters?
These Rust Census lists include NDLP Rust server - home|savemap|remove|stack|gather: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on NDLP Rust server - home|savemap|remove|stack|gather: what do they indicate?
Read by the game's server browser, NDLP Rust server - home|savemap|remove|stack|gather publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on NDLP Rust server - home|savemap|remove|stack|gather?
Size 4,000 and seed 32: that is the procedural map on NDLP Rust server - home|savemap|remove|stack|gather, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is NDLP Rust server - home|savemap|remove|stack|gather configured, and what rules does it keep?
No gather rate is recorded for NDLP Rust server - home|savemap|remove|stack|gather in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join NDLP Rust server - home|savemap|remove|stack|gather?
Enter client.connect 195.154.83.201:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
