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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,557 players on 11,739 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Server (RustAT)

194.87.62.64:28015 checked 23d ago

moddedcarbon
Release date
Next release
In five minutes (17:30 UTC)
Source
Live server queries
Server address
194.87.62.64:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 60

0% full

7-day average

0

peak –

Rank

#15,966

top 71%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 60 slots.
  • It ranks #15,966 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Rust Server (RustAT)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Server (RustAT)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Server (RustAT)

What the server publishes and what was recorded

Address194.87.62.64:28015
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 06:14 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rust Server (RustAT)?

Too few wipes of Rust Server (RustAT) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 24 days 17 hours have passed since this world was made.

About the server

Is Rust Server (RustAT) up, and how well has it held up?

The latest count records Rust Server (RustAT) as offline, last seen 23 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 4 October 2026.

In which location is Rust Server (RustAT) based?

A region is not published by Rust Server (RustAT). Rust Census does not look up where the machine stands; it shows where a server says it is. At 194.87.62.64:28015 it is addressed.

On which Rust version does Rust Server (RustAT) operate?

This release lists Rust Server (RustAT) on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Rust Server (RustAT)?

At this release Rust Server (RustAT) is offline, having last been seen 23 days 6 hours ago.

How does Rust Server (RustAT) compare with other servers in the rankings?

The rank for Rust Server (RustAT) is #15,966 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Where does Rust Server (RustAT) appear among the Rust Census lists and filters?

These Rust Census lists include Rust Server (RustAT): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Rust Server (RustAT)?

These are the tags Rust Server (RustAT) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Rust Server (RustAT)?

The game generates the procedural map on Rust Server (RustAT).

On Rust Server (RustAT), what rules and settings are in force?

The name of Rust Server (RustAT) carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Rust Server (RustAT)?

Enter client.connect 194.87.62.64:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp60,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp60Max players Slots: 60.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.