Statistical profileOffline
Test
194.87.29.228:28015 checked 33d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,260
top 70%
Last wipe
68d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #16,260 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 68d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 194.87.29.228:28015 |
|---|---|
| Region | – · eu2 |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 22 Aug 2026, 07:21 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 149 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 193 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 225 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
When does Test wipe, and how often?
With too few wipes of Test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 68 days 10 hours have passed since this world was made.
About the server
Is Test up, and how well has it held up?
The latest count records Test as offline, last seen 33 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 25 September 2026.
What location has been recorded for Test?
No region is given by Test, and its region code is eu2. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 194.87.29.228:28015 is its address.
What version of Rust has been recorded on Test?
This release lists Test on Rust network protocol 2556 and build 104071, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Test?
Test is offline at present; its last recording was 33 days 21 hours ago.
How does Test compare with other servers in the rankings?
For seven-day player hours, Test is ranked #16,260, placing it in the top 70% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Test?
Included in these Rust Census lists is Test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
The tags on Test: what do they indicate?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; v2556 (Protocol): Your game must run protocol 2556 to join; cs104071 (Build): Game build: 104071; ptrak (Networking): RakNet is used, the standard network layer of the game; $reu2 (Region code): eu2 is the region code this server carries; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Test?
The game generates the procedural map on Test.
How is Test configured, and what rules does it keep?
No gather rate is recorded for Test in its name. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Test?
You can open the console in Rust with F1 and enter client.connect 194.87.29.228:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
v2556 | Protocol Your game must run protocol 2556 to join. |
cs104071 | Build Game build: 104071. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$reu2 | Region code eu2 is the region code this server carries. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.