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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,965 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Friendly Fire

194.50.234.76:28080 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (14:05 UTC)
Source
Live server queries
Server address
194.50.234.76:28080
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Friendly Fire

Players now and over time, UTC

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020015:0000:0009:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Friendly Fire

3000 · seed 25112511

Map of Friendly Fire

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed25112511
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Friendly Fire

What the server publishes and what was recorded

Address194.50.234.76:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:26 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average277 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Friendly Fire: what is it?

With too few wipes of Friendly Fire on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 17 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Friendly Fire?

This release records Friendly Fire as online. The uptime it reports puts the last restart at about 29 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 1 October 2026.

How well does Friendly Fire perform?

Average server fps over the last 48 hours was 136, with a low of 103. The world carried up to 49,716 entities, including buildings, deployables and all else. Up to 1,999 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Friendly Fire?

A region is not published by Friendly Fire. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.50.234.76:28080 is its address.

On which Rust version does Friendly Fire operate?

The version in use on Friendly Fire is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Friendly Fire?

At counting time Friendly Fire recorded 0 players across 50 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Friendly Fire placed?

For seven-day player hours, Friendly Fire is ranked #15,335, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Friendly Fire?

The Rust Census lists that Friendly Fire fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Friendly Fire carry?

Read by the game's server browser, Friendly Fire publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Friendly Fire?

The procedural map on Friendly Fire is generated by the game, measures 3,000 and carries seed 25112511. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Friendly Fire?

The name of Friendly Fire carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Friendly Fire?

Enter client.connect 194.50.234.76:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.