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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,275 players on 11,713 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Hive dev - party

194.46.57.73:28015 checked 3d ago

moddedoxide
Release date
Next release
In five minutes (06:30 UTC)
Source
Live server queries
Server address
194.46.57.73:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 16

0% full

7-day average

0

peak –

Rank

#15,349

top 69%

Last wipe

23d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 16 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on Hive dev - party

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

On rhythm

60%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 5 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:40 UTC23d ago 2 – running 2
Mon 5 Oct, 05:34 UTC23d ago 3 – 0.6 days 0
Sun 4 Oct, 23:12 UTC24d ago 3 – 0.3 days 0
Sun 4 Oct, 16:07 UTC24d ago 3 – 0.3 days 0
Sun 4 Oct, 06:33 UTC24d ago 3 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hive dev - party

3000 · seed 1337

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size3000
Seed1337

8. Server characteristics

Table 3: Characteristics of Hive dev - party

What the server publishes and what was recorded

Address194.46.57.73:28015
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 23:57 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Hive dev - party wipe, and how often?

Hive dev - party wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 23 days.

What should you expect on wipe day at Hive dev - party?

The average busiest point of its recent wipes drew 3 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

How reliable is Hive dev - party, and is it online now?

Last seen 3 days 18 hours ago, Hive dev - party is offline in this release. A total of 79 of 168 hours were up over 7 full days, which is 47% of the time. It was first seen by Rust Census on 3 October 2026.

Which location does Hive dev - party run from?

No region is published by Hive dev - party. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.46.57.73:28015 is its address.

What version of Rust has been recorded on Hive dev - party?

This release lists Hive dev - party on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Hive dev - party?

At this release Hive dev - party is offline, having last been seen 3 days 18 hours ago. Averaged across seven days, the count is 0 players.

How does Hive dev - party compare with other servers in the rankings?

The rank for Hive dev - party is #15,349 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Hive dev - party?

Included in these Rust Census lists is Hive dev - party: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Hive dev - party: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp16 (Max players): Slots: 16; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Hive dev - party publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Hive dev - party?

The procedural map on Hive dev - party is generated by the game, measures 3,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

How is Hive dev - party configured, and what rules does it keep?

The name of Hive dev - party carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Hive dev - party?

Enter client.connect 194.46.57.73:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp16Max players Slots: 16.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.