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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,442 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Empire SCI

194.44.96.19:28015 checked 24d ago

moddedcarbon
Release date
Next release
In five minutes (15:25 UTC)
Source
Live server queries
Server address
194.44.96.19:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,843

top 61%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,843 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Empire SCI

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:58 UTC24d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Empire SCI

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Empire SCI

What the server publishes and what was recorded

Address194.44.96.19:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 11:58 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average99 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Empire SCI: what is it?

The rhythm of Empire SCI's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 24 days 18 hours have passed since this world was made.

What should you expect on wipe day at Empire SCI?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

Server record

Is Empire SCI up, and how well has it held up?

Last seen 24 days 15 hours ago, Empire SCI is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 4 October 2026.

What location has been recorded for Empire SCI?

No region is published by Empire SCI. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.44.96.19:28015 is its address.

Which Rust version is Empire SCI running?

The version in use on Empire SCI is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Empire SCI carry?

The last count for Empire SCI was 24 days 15 hours ago; it is offline at present.

In the rankings of Rust servers, where is Empire SCI placed?

For seven-day player hours, Empire SCI is ranked #13,843, placing it in the top 61% of all ranked servers.

Tag details

Where does Empire SCI appear among the Rust Census lists and filters?

The Rust Census lists that Empire SCI fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Empire SCI: what do they indicate?

These are the tags Empire SCI publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Empire SCI?

Empire SCI runs a procedural map, which the game generates.

What settings and rules have been listed for Empire SCI?

The name of Empire SCI carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Empire SCI?

You can open the console in Rust with F1 and enter client.connect 194.44.96.19:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.