Statistical profileOffline
[TEST] Snow-Project 308
194.147.90.83:35300 checked 28d ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#14,354
top 60%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #14,354 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on [TEST] Snow-Project 308
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [TEST] Snow-Project 308
What the server publishes and what was recorded
| Address | 194.147.90.83:35300 |
|---|---|
| Region | – · eu2 |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 23:46 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [TEST] Snow-Project 308?
The rhythm of [TEST] Snow-Project 308's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 28 days 4 hours ago.
About the server
Is [TEST] Snow-Project 308 up, and how well has it held up?
Last seen 28 days 3 hours ago, [TEST] Snow-Project 308 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 30 September 2026.
Which location does [TEST] Snow-Project 308 run from?
No region is given by [TEST] Snow-Project 308, and its region code is eu2. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.147.90.83:35300 is its address.
Which Rust version is [TEST] Snow-Project 308 running?
Rust network protocol 2617 and build 140534 on Windows is the version [TEST] Snow-Project 308 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [TEST] Snow-Project 308?
The last count for [TEST] Snow-Project 308 was 28 days 3 hours ago; it is offline at present.
In the rankings of Rust servers, where is [TEST] Snow-Project 308 placed?
For seven-day player hours, [TEST] Snow-Project 308 is ranked #14,354, placing it in the top 60% of all ranked servers.
Tags, lists
Where does [TEST] Snow-Project 308 appear among the Rust Census lists and filters?
The Rust Census lists that [TEST] Snow-Project 308 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on [TEST] Snow-Project 308?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2617 (Protocol): Protocol 2617 is required; a different version cannot join; cs140534 (Build): The server runs game build 140534; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $reu2 (Region code): eu2 is the region code this server carries; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [TEST] Snow-Project 308 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for [TEST] Snow-Project 308?
The procedural map on [TEST] Snow-Project 308 is generated by the game, measures 1,000 and carries seed 36542. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for [TEST] Snow-Project 308?
No gather rate is recorded for [TEST] Snow-Project 308 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.
Connecting
How can you connect to [TEST] Snow-Project 308?
You can open the console in Rust with F1 and enter client.connect 194.147.90.83:35300; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2617 | Protocol Protocol 2617 is required; a different version cannot join. |
cs140534 | Build The server runs game build 140534. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$reu2 | Region code eu2 is the region code this server carries. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.