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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST SERVER

194.147.90.159:35000 checked 34d ago

moddedcarbon
Release date
Next release
In five minutes (14:56 UTC)
Source
Live server queries
Server address
194.147.90.159:35000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 600

0% full

7-day average

0

peak –

Rank

#16,363

top 71%

Last wipe

37d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 600 slots.
  • It ranks #16,363 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on TEST SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

3.7 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 17 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:53 UTC41d ago 0 – running 0
Sun 13 Sep, 23:10 UTC45d ago 4 halved by day 1 3.7 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST SERVER

6000 · seed 1337

Custom map, no picture published

Table 2: The world

As the server publishes it

MapTEST MAP
Size6000
Seed1337

8. Server characteristics

Table 3: Characteristics of TEST SERVER

What the server publishes and what was recorded

Address194.147.90.159:35000
Region–
Max players600
Group limit100000 max
Wipe schedule–
Last wipe22 Sep 2026, 02:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 729 on average1058 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average392 / 500
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average157 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 69 on average152 / 250
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average78 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average38 / 75

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on TEST SERVER?

Too few wipes of TEST SERVER are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 37 days 14 hours.

How is wipe day run on TEST SERVER?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

Server details

How reliable is TEST SERVER, and is it online now?

The latest count records TEST SERVER as offline, last seen 34 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

In which location is TEST SERVER based?

No region is published by TEST SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 194.147.90.159:35000 is its address.

Which Rust version is TEST SERVER running?

Rust network protocol 2633 and build 165217 on Windows is the version TEST SERVER runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on TEST SERVER?

The last count for TEST SERVER was 34 days 1 hours ago; it is offline at present.

In the rankings of Rust servers, where is TEST SERVER placed?

For seven-day player hours, TEST SERVER is ranked #16,363, placing it in the top 71% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry TEST SERVER?

Included in these Rust Census lists is TEST SERVER: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on TEST SERVER?

These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp600 (Max players): The server holds 600 slots; ts100000 (Group limit): Team size is capped at 100000; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $rRU (Region code): Recorded region code: RU; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for TEST SERVER?

TEST SERVER runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: TEST MAP.

On TEST SERVER, what rules and settings are in force?

The name of TEST SERVER carries no gather rate. The group limit is 100000 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to TEST SERVER?

Enter client.connect 194.147.90.159:35000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000

Game

gmrustGame mode Survival play, in the standard Rust format.
mp600Max players The server holds 600 slots.
ts100000Group limit Team size is capped at 100000.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$rRURegion code Recorded region code: RU.

Gameplay

^eMinigames This server hosts minigames such as arenas, Bedwars and parkour.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.