Statistical profileOffline
TEST SERVER
194.147.90.159:35000 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 600
0% full
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 600 slots.
- It ranks #16,363 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on TEST SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
3.7 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:53 UTC41d ago | 0 | – | running | 0 |
| Sun 13 Sep, 23:10 UTC45d ago | 4 | halved by day 1 | 3.7 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TEST SERVER
6000 · seed 1337
Table 2: The world
As the server publishes it
| Map | TEST MAP |
|---|---|
| Size | 6000 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of TEST SERVER
What the server publishes and what was recorded
| Address | 194.147.90.159:35000 |
|---|---|
| Region | – |
| Max players | 600 |
| Group limit | 100000 max |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 02:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 729 on average | 1058 / 1500 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 392 / 500 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 84 on average | 157 / 400 |
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 69 on average | 152 / 250 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 78 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 38 / 75 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on TEST SERVER?
Too few wipes of TEST SERVER are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 37 days 14 hours.
How is wipe day run on TEST SERVER?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.
Server details
How reliable is TEST SERVER, and is it online now?
The latest count records TEST SERVER as offline, last seen 34 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
In which location is TEST SERVER based?
No region is published by TEST SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 194.147.90.159:35000 is its address.
Which Rust version is TEST SERVER running?
Rust network protocol 2633 and build 165217 on Windows is the version TEST SERVER runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on TEST SERVER?
The last count for TEST SERVER was 34 days 1 hours ago; it is offline at present.
In the rankings of Rust servers, where is TEST SERVER placed?
For seven-day player hours, TEST SERVER is ranked #16,363, placing it in the top 71% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry TEST SERVER?
Included in these Rust Census lists is TEST SERVER: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on TEST SERVER?
These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp600 (Max players): The server holds 600 slots; ts100000 (Group limit): Team size is capped at 100000; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $rRU (Region code): Recorded region code: RU; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for TEST SERVER?
TEST SERVER runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: TEST MAP.
On TEST SERVER, what rules and settings are in force?
The name of TEST SERVER carries no gather rate. The group limit is 100000 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to TEST SERVER?
Enter client.connect 194.147.90.159:35000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp600 | Max players The server holds 600 slots. |
ts100000 | Group limit Team size is capped at 100000. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rRU | Region code Recorded region code: RU. |
Gameplay
^e | Minigames This server hosts minigames such as arenas, Bedwars and parkour. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.