Statistical profileOffline
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
194.147.90.139:28015 checked 22h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
5
peak 14
Rank
#1,554
top 7%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 5 players, with a peak of 14.
- It ranks #1,554 of all ranked servers, the top 7%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
14
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 18:13 UTC42d ago | 14 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
What the server publishes and what was recorded
| Address | 194.147.90.139:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 10:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
СЕРВЕР ПЕРЕЕХАЛ! Весь прогресс сохранён на новом сервере. Нажмите F1 и введите: connect 185.185.56.59:28015
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 255 on average | 183 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 245 on average | 318 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 65 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 36 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 51 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 71 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: what is it?
With too few wipes of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 9 hours.
On HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, what happens on wipe day?
Recent wipes drew an average peak of 14 players. The peak of the latest wipe's crowd came 18 hours after it began.
Server record
What does the record show for the uptime and current status of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Last seen 22 hours ago, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is offline in this release. The uptime it reports puts the last restart at about 37 hours ago. A total of 159 of 168 hours were up over 7 full days, which is 95% of the time. It was first seen by Rust Census on 13 September 2026.
Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 69 server fps and a minimum of 56. Buildings, deployables and everything else in the world took the entity count to 209,880. The peak memory use recorded was 5,007 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP based?
No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 194.147.90.139:28015 it is addressed.
Which Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP running?
This release lists HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?
The last count for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP was 22 hours ago; it is offline at present. Averaged over seven days: 5 players, with a peak of 14.
What position does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold in the server rankings?
For seven-day player hours, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is ranked #1,554, placing it in the top 7% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Included in these Rust Census lists is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
The name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Enter client.connect 194.147.90.139:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.