Statistical profileOffline
TEST | MAIN | Wipe 03.01
194.147.90.128:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on TEST | MAIN | Wipe 03.01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST | MAIN | Wipe 03.01
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST | MAIN | Wipe 03.01
What the server publishes and what was recorded
| Address | 194.147.90.128:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 10:41 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 74 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for TEST | MAIN | Wipe 03.01: what is it?
Too few wipes of TEST | MAIN | Wipe 03.01 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 10 days 11 hours ago.
About the server
What does the record show for the uptime and current status of TEST | MAIN | Wipe 03.01?
Last seen 5 days 1 hours ago, TEST | MAIN | Wipe 03.01 is offline in this release. A total of 70 of 168 hours were up over 7 full days, which is 42% of the time. It was first seen by Rust Census on 18 October 2026.
In which location is TEST | MAIN | Wipe 03.01 based?
A region is not published by TEST | MAIN | Wipe 03.01. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 194.147.90.128:28015 it is addressed.
What version of Rust has been recorded on TEST | MAIN | Wipe 03.01?
This release lists TEST | MAIN | Wipe 03.01 on Rust network protocol 2632 and build 160556, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does TEST | MAIN | Wipe 03.01 carry?
At this release TEST | MAIN | Wipe 03.01 is offline, having last been seen 5 days 1 hours ago. This release gives a seven-day average of 0 players.
How does TEST | MAIN | Wipe 03.01 compare with other servers in the rankings?
For seven-day player hours, TEST | MAIN | Wipe 03.01 is ranked #15,339, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry TEST | MAIN | Wipe 03.01?
Included in these Rust Census lists is TEST | MAIN | Wipe 03.01: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on TEST | MAIN | Wipe 03.01: what do they indicate?
These are the tags TEST | MAIN | Wipe 03.01 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs160556 (Build): The server runs game build 160556; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for TEST | MAIN | Wipe 03.01?
A procedural map runs on TEST | MAIN | Wipe 03.01, generated by the game.
On TEST | MAIN | Wipe 03.01, what rules and settings are in force?
The name of TEST | MAIN | Wipe 03.01 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join TEST | MAIN | Wipe 03.01?
Enter client.connect 194.147.90.128:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs160556 | Build The server runs game build 160556. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.