Statistical profileOffline
Jump World 1
193.234.38.34:28025 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,599
top 65%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,599 of all ranked servers, the top 65%, on player hours over the last seven days.
- It makes a new world every few hours (5 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Jump World 1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:43 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:47 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 16:51 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:41 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 19:30 UTC6d ago | 0 | – | 2.9 days | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Jump World 1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of Jump World 1
What the server publishes and what was recorded
| Address | 193.234.38.34:28025 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 21 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 115 on average | 156 / 300 |
| Pickle Rust EU Monthly | EU · no group limit · 50 on average | 40 / 100 |
| RaidLab | groups of 8+ · 34 on average | 0 / 50 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 0 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 1 / 300 |
| Warriors | groups of 8+ · 2 on average | 2 / 100 |
9. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Jump World 1?
No reset on Jump World 1 counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
How reliable is Jump World 1, and is it online now?
The latest count records Jump World 1 as offline, last seen 32 hours ago. A total of 18 of 168 hours were up over 7 full days, which is 11% of the time. The first sighting of it by Rust Census was on 21 October 2026.
Which location does Jump World 1 run from?
A region is not published by Jump World 1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 193.234.38.34:28025 is its address.
Which Rust version is Jump World 1 running?
This release lists Jump World 1 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Jump World 1?
Jump World 1 is offline at present; its last recording was 32 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does Jump World 1 compare with other servers in the rankings?
The rank for Jump World 1 is #14,599 on seven-day player hours, in the top 65% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Jump World 1?
The Rust Census lists that Jump World 1 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Jump World 1 carry?
These are the tags Jump World 1 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; ^x (Unknown flag): This flag is not documented by Facepunch. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Jump World 1?
Jump World 1 runs a procedural map, which the game generates.
On Jump World 1, what rules and settings are in force?
No gather rate is given in the name of Jump World 1. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Jump World 1?
You can open the console in Rust with F1 and enter client.connect 193.234.38.34:28025; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Other
^x | Unknown flag This flag is not documented by Facepunch. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.