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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,594 players on 11,792 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testserver10x

193.200.229.47:28015 checked 29d ago

moddedcarbon
Release date
Next release
In five minutes (12:34 UTC)
Source
Live server queries
Server address
193.200.229.47:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,822

top 70%

Last wipe

73d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,822 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 73d ago.

2. Players

Figure 1: Players on Testserver10x

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Testserver10x

5000 · seed 971239617

Map of Testserver10x

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed971239617
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Testserver10x

What the server publishes and what was recorded

Address193.200.229.47:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe16 Aug 2026, 21:40 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average252 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Testserver10x?

The rhythm of Testserver10x's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 73 days 15 hours have passed since this world was made.

About the server

How reliable is Testserver10x, and is it online now?

The latest count records Testserver10x as offline, last seen 29 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

In which location is Testserver10x based?

No region is given by Testserver10x. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 193.200.229.47:28015 it is addressed.

On which Rust version does Testserver10x operate?

Rust network protocol 2632 and build 161125 on Linux is the version Testserver10x runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Testserver10x?

The last count for Testserver10x was 29 days ago; it is offline at present.

How does Testserver10x compare with other servers in the rankings?

For seven-day player hours, Testserver10x is ranked #16,822, placing it in the top 70% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Testserver10x?

Included in these Rust Census lists is Testserver10x: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Testserver10x carry?

These are the tags Testserver10x publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): To connect, your game version must match protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; modded (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Testserver10x?

The procedural map on Testserver10x is generated by the game, measures 5,000 and carries seed 971239617. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Testserver10x configured, and what rules does it keep?

The name of Testserver10x carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Testserver10x?

Enter client.connect 193.200.229.47:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y,modded

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol To connect, your game version must match protocol 2632.
cs161125Build Game build: 161125.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.
moddedModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.