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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,222 players on 11,781 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Rust Bot Test

193.179.119.96:28015 checked 17d ago

moddedoxidepve
Release date
Next release
In five minutes (20:50 UTC)
Source
Live server queries
Server address
193.179.119.96:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,298

top 61%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,298 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Local Rust Bot Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Rust Bot Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Rust Bot Test

What the server publishes and what was recorded

Address193.179.119.96:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 22:31 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average269 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average230 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average87 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average18 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average65 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average22 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Local Rust Bot Test?

The rhythm of Local Rust Bot Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 19 days have passed since this world was made.

About the server

How reliable is Local Rust Bot Test, and is it online now?

Last seen 17 days 1 hours ago, Local Rust Bot Test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 12 October 2026.

In which location is Local Rust Bot Test based?

A region is not published by Local Rust Bot Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 193.179.119.96:28015 it is addressed.

Which Rust version is Local Rust Bot Test running?

The version in use on Local Rust Bot Test is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Local Rust Bot Test?

At this release Local Rust Bot Test is offline, having last been seen 17 days 1 hours ago.

In the rankings of Rust servers, where is Local Rust Bot Test placed?

For seven-day player hours, Local Rust Bot Test is ranked #13,298, placing it in the top 61% of all ranked servers.

Tags, lists

Where does Local Rust Bot Test appear among the Rust Census lists and filters?

The Rust Census lists that Local Rust Bot Test fits are: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Local Rust Bot Test: what do they indicate?

Read by the game's server browser, Local Rust Bot Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Local Rust Bot Test?

The game generates the procedural map on Local Rust Bot Test.

How is Local Rust Bot Test configured, and what rules does it keep?

No gather rate is recorded for Local Rust Bot Test in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What is the way to join Local Rust Bot Test?

You can open the console in Rust with F1 and enter client.connect 193.179.119.96:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build The server runs game build 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.