Statistical profileOnline
Rustpocalypse
193.160.23.154:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
237d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 237d ago.
2. Players
Figure 1: Players on Rustpocalypse
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rustpocalypse
3000 · seed 2083586310
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 2083586310 |
8. Server characteristics
Table 3: Characteristics of Rustpocalypse
What the server publishes and what was recorded
| Address | 193.160.23.154:28015 |
|---|---|
| Region | – · uk1 |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Mar 2026, 13:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 153 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 240 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rustpocalypse?
Too few wipes of Rustpocalypse are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 237 days 3 hours ago.
Server record
How reliable is Rustpocalypse, and is it online now?
This release records Rustpocalypse as online. The uptime it reports puts the last restart at about 32 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Rustpocalypse perform?
Over the last 48 hours, server fps averaged 115; the lowest reading was 109. The world carried up to 50,229 entities, including buildings, deployables and all else. The peak memory use recorded was 1,885 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Rustpocalypse based?
No region is given by Rustpocalypse, and its region code is uk1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 193.160.23.154:28015 it is addressed.
Which Rust version is Rustpocalypse running?
This release lists Rustpocalypse on Rust network protocol 2622 and build 145203, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Rustpocalypse?
Rustpocalypse stands at 0 players from 30 slots in this release. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Rustpocalypse placed?
The rank for Rustpocalypse is #15,341 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rustpocalypse?
The Rust Census lists that Rustpocalypse fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rustpocalypse carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2622 (Protocol): To connect, your game version must match protocol 2622; cs145203 (Build): The server runs game build 145203; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $ruk1 (Region code): Recorded region code: uk1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Rustpocalypse publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rustpocalypse?
Rustpocalypse runs a procedural map of size 3,000 with seed 2083586310, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Rustpocalypse, what rules and settings are in force?
No gather rate is given in the name of Rustpocalypse. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Rustpocalypse?
You can open the console in Rust with F1 and enter client.connect 193.160.23.154:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2622 | Protocol To connect, your game version must match protocol 2622. |
cs145203 | Build The server runs game build 145203. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$ruk1 | Region code Recorded region code: uk1. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
