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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,275 players on 11,886 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rustpocalypse

193.160.23.154:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (16:55 UTC)
Source
Live server queries
Server address
193.160.23.154:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

237d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 237d ago.

2. Players

Figure 1: Players on Rustpocalypse

Players now and over time, UTC

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020018:0003:0012:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rustpocalypse

3000 · seed 2083586310

Map of Rustpocalypse

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed2083586310
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rustpocalypse

What the server publishes and what was recorded

Address193.160.23.154:28015
Region– · uk1
Max players30
Group limit8, the default
Wipe schedule–
Last wipe6 Mar 2026, 13:16 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average153 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average240 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rustpocalypse?

Too few wipes of Rustpocalypse are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 237 days 3 hours ago.

Server record

How reliable is Rustpocalypse, and is it online now?

This release records Rustpocalypse as online. The uptime it reports puts the last restart at about 32 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does Rustpocalypse perform?

Over the last 48 hours, server fps averaged 115; the lowest reading was 109. The world carried up to 50,229 entities, including buildings, deployables and all else. The peak memory use recorded was 1,885 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Rustpocalypse based?

No region is given by Rustpocalypse, and its region code is uk1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 193.160.23.154:28015 it is addressed.

Which Rust version is Rustpocalypse running?

This release lists Rustpocalypse on Rust network protocol 2622 and build 145203, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Rustpocalypse?

Rustpocalypse stands at 0 players from 30 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Rustpocalypse placed?

The rank for Rustpocalypse is #15,341 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rustpocalypse?

The Rust Census lists that Rustpocalypse fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rustpocalypse carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2622 (Protocol): To connect, your game version must match protocol 2622; cs145203 (Build): The server runs game build 145203; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $ruk1 (Region code): Recorded region code: uk1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Rustpocalypse publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Rustpocalypse?

Rustpocalypse runs a procedural map of size 3,000 with seed 2083586310, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Rustpocalypse, what rules and settings are in force?

No gather rate is given in the name of Rustpocalypse. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Rustpocalypse?

You can open the console in Rust with F1 and enter client.connect 193.160.23.154:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players Slots: 30.
ts8Group limit 8 per team, which is the game's default limit.
v2622Protocol To connect, your game version must match protocol 2622.
cs145203Build The server runs game build 145203.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$ruk1Region code Recorded region code: uk1.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.