Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,901 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server_217_DevBlog

193.107.108.174:28015 checked 24d ago

modded
Release date
Next release
In five minutes (12:00 UTC)
Source
Live server queries
Server address
193.107.108.174:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,980

top 71%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,980 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Server_217_DevBlog

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Server_217_DevBlog

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server_217_DevBlog

What the server publishes and what was recorded

Address193.107.108.174:28015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe1 Oct 2026, 17:09 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average65 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average67 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average267 / 310

10. Quick answers

From the figures on this page.

Wipe schedule

When does Server_217_DevBlog wipe, and how often?

Too few wipes of Server_217_DevBlog are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 28 days 5 hours ago.

Server details

What does the record show for the uptime and current status of Server_217_DevBlog?

Last seen 24 days 11 hours ago, Server_217_DevBlog is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 1 October 2026.

In which location is Server_217_DevBlog based?

No region is published by Server_217_DevBlog. Rust Census does not look up where the machine stands; it shows where a server says it is. At 193.107.108.174:28015 it is addressed.

On which Rust version does Server_217_DevBlog operate?

The version in use on Server_217_DevBlog is Rust network protocol 2183 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Server_217_DevBlog?

The last count for Server_217_DevBlog was 24 days 11 hours ago; it is offline at present.

How does Server_217_DevBlog compare with other servers in the rankings?

The rank for Server_217_DevBlog is #15,980 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Which Rust Census filters and lists cover Server_217_DevBlog?

The Rust Census lists that Server_217_DevBlog fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded.

The tags on Server_217_DevBlog: what do they indicate?

These are the tags Server_217_DevBlog publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; v2183 (Protocol): Protocol 2183 is required; a different version cannot join; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): This server is listed as modded, with plugins or settings that change the game; h5e7466bf (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Server_217_DevBlog?

The game generates the procedural map on Server_217_DevBlog.

What settings and rules have been listed for Server_217_DevBlog?

No gather rate is recorded for Server_217_DevBlog in its name. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The server does not run VAC, Valve's anti-cheat.

How to join

What steps are needed to join Server_217_DevBlog?

Enter client.connect 193.107.108.174:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
v2183Protocol Protocol 2183 is required; a different version cannot join.

Mods and access

oxideOxide Plugins are handled by Oxide (uMod) on this server.
moddedModded This server is listed as modded, with plugins or settings that change the game.

Other

h5e7466bfCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.
stokCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.