Statistical profileOffline
ASHFALL | LAST STAND
192.99.75.83:28015 checked 6d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 2
Rank
#11,454
top 52%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #11,454 of all ranked servers, the top 52%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on ASHFALL | LAST STAND
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
On rhythm
43%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 00:28 UTC7d ago | 3 | – | running | 0 |
| Sat 17 Oct, 23:08 UTC9d ago | 3 | held half | 2.1 days | 0 |
| Fri 16 Oct, 23:08 UTC10d ago | 4 | – | 1 days | 4 |
| Thu 15 Oct, 21:37 UTC12d ago | 5 | – | 1.1 days | 0 |
| Thu 15 Oct, 01:31 UTC12d ago | 5 | – | 0.8 days | 2 |
| Wed 14 Oct, 00:45 UTC13d ago | 4 | – | 1 days | 0 |
| Thu 1 Oct, 18:00 UTC FW26d ago | 25 | halved by day 6 | 12.3 days | 6 |
| Thu 1 Oct, 00:16 UTC26d ago | 25 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ASHFALL | LAST STAND
3000 · seed 0
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ASHFALL | LAST STAND
What the server publishes and what was recorded
| Address | 192.99.75.83:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 00:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
YOU WILL DIE. YOUR BASE WILL FALL. 23 hours to build. 1 hours to survive. 24 escalating Horde waves. Daily map wipes. Persistent blueprints and skills. Every defense will be tested. Every mistake will cost you. The world resets. Your progress doesn't. ASHFALL — THE HORDE ALWAYS WINS.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 112 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 115 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35 / 1000 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on ASHFALL | LAST STAND?
ASHFALL | LAST STAND wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 7 days 21 hours ago.
What should you expect on wipe day at ASHFALL | LAST STAND?
An average of 3 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 3 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
What does the record show for the uptime and current status of ASHFALL | LAST STAND?
ASHFALL | LAST STAND is offline at the time of this release; it was last seen 6 days 21 hours ago. A total of 25 of 168 hours were up over 7 full days, which is 15% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does ASHFALL | LAST STAND run from?
No region is given by ASHFALL | LAST STAND. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 192.99.75.83:28015 is its address.
On which Rust version does ASHFALL | LAST STAND operate?
The version in use on ASHFALL | LAST STAND is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on ASHFALL | LAST STAND?
ASHFALL | LAST STAND is offline at present; its last recording was 6 days 21 hours ago. This release records a seven-day average of 1 players and a peak of 2.
How does ASHFALL | LAST STAND compare with other servers in the rankings?
The rank for ASHFALL | LAST STAND is #11,454 on seven-day player hours, in the top 52% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ASHFALL | LAST STAND?
Included in these Rust Census lists is ASHFALL | LAST STAND: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on ASHFALL | LAST STAND carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags ASHFALL | LAST STAND publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for ASHFALL | LAST STAND?
Generated by the game, the procedural map on ASHFALL | LAST STAND measures 3,000.
How is ASHFALL | LAST STAND configured, and what rules does it keep?
No gather rate is recorded for ASHFALL | LAST STAND in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join ASHFALL | LAST STAND?
Enter client.connect 192.99.75.83:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.