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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,884 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Twizted Rust

192.99.75.112:27313 checked 13m ago

moddedoxide
Release date
Next release
In five minutes (00:40 UTC)
Source
Live server queries
Server address
192.99.75.112:27313
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 16

0% full

7-day average

0

peak 1

Rank

#9,021

top 41%

Last wipe

27d ago

no schedule published

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 16 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,021 of all ranked servers, the top 41%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Twizted Rust

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0010:0019:0004:0013:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:20 UTC FW27d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Twizted Rust

4250 · seed 50000

Map of Twizted Rust

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed50000
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Twizted Rust

What the server publishes and what was recorded

Address192.99.75.112:27313
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:20 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Twizted Rust wipe, and how often?

Once a month, and only with the force wipe, does Twizted Rust wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 1 hours ago.

On Twizted Rust, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.

Server record

How reliable is Twizted Rust, and is it online now?

At the latest check, Twizted Rust was online. The uptime it reports puts the last restart at about 5 hours ago. A total of 144 of 168 hours were up over 7 full days, which is 86% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of Twizted Rust show?

Over the last 48 hours, server fps averaged 129; the lowest reading was 89. The world carried up to 105,488 entities, including buildings, deployables and all else. Up to 4,963 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Twizted Rust based?

No region is given by Twizted Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 192.99.75.112:27313 is its address.

Which Rust version is Twizted Rust running?

Rust network protocol 2635 and build 168909 on Linux is the version Twizted Rust runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Twizted Rust carry?

At counting time Twizted Rust recorded 0 players across 16 slots. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is Twizted Rust placed?

For seven-day player hours, Twizted Rust is ranked #9,021, placing it in the top 41% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Twizted Rust?

The Rust Census lists that Twizted Rust fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Twizted Rust?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Twizted Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Twizted Rust?

Twizted Rust runs a procedural map of size 4,250 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Twizted Rust?

The name of Twizted Rust carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Twizted Rust?

You can open the console in Rust with F1 and enter client.connect 192.99.75.112:27313; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp16Max players Slots: 16.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.