Statistical profileOnline
Zero Mercy
192.99.75.107:28015 checked 8m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#6,749
top 30%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,749 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Zero Mercy
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:53 UTC2d ago | 2 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Zero Mercy
3500 · seed 834280347
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 834280347 |
8. Server characteristics
Table 3: Characteristics of Zero Mercy
What the server publishes and what was recorded
| Address | 192.99.75.107:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 20:53 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
every fight matters Only the strongest survive. ⚔️ **DUO ONLY** 💀 **PURE VANILLA** 🔥 **COMPETITIVE PvP & RAIDS** 🩸 **NO PAY-TO-WIN. NO EXCUSES.** Build smart. Fight hard. Dominate your enemies. **THINK YOU HAVE WHAT IT TAKES? PROVE IT.** , claim your territory Make other players fear your name. No excuses. No mercy. Only results.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 143 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 164 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 1 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 36 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Zero Mercy?
With too few wipes of Zero Mercy on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 11 hours.
How is wipe day run on Zero Mercy?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
Is Zero Mercy up, and how well has it held up?
At the latest check, Zero Mercy was online. By its own reported uptime, it restarted about 3 hours ago. 48 of 48 hours on across the last 2 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 25 October 2026.
How well does Zero Mercy perform?
Average server fps over the last 48 hours was 197, with a low of 154. The world carried up to 68,688 entities, including buildings, deployables and all else. Up to 3,464 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Zero Mercy?
No region is published by Zero Mercy. Rust Census does not look up where the machine stands; it shows where a server says it is. 192.99.75.107:28015 is its address.
Which Rust version is Zero Mercy running?
This release lists Zero Mercy on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Zero Mercy?
At counting time Zero Mercy recorded 0 players across 40 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 2 players.
What position does Zero Mercy hold in the server rankings?
For seven-day player hours, Zero Mercy is ranked #6,749, placing it in the top 30% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Zero Mercy?
The Rust Census lists that Zero Mercy fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Zero Mercy?
Read by the game's server browser, Zero Mercy publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Zero Mercy?
Size 3,500 and seed 834280347: that is the procedural map on Zero Mercy, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Zero Mercy?
The name of Zero Mercy carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Zero Mercy?
Enter client.connect 192.99.75.107:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.