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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,703 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

192.99.75.101:23480 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (21:30 UTC)
Source
Live server queries
Server address
192.99.75.101:23480
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 32

0% full

7-day average

0

peak –

Rank

#15,348

top 69%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 32 slots.
  • It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

4250 · seed 9128526

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed9128526
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address192.99.75.101:23480
Region–
Max players32
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 09:29 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 2 days 12 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the time of this release. About 3 hours ago is when it last restarted, according to the uptime it reports. 24 of 24 hours on over the last 1 full day gives an uptime of 100%. First recorded by Rust Census on 26 October 2026.

Does A Shockbyte Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 123, with a low of 5. The world carried up to 104,300 entities, including buildings, deployables and all else. The peak memory use recorded was 4,061 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 192.99.75.101:23480 it is addressed.

Which Rust version is A Shockbyte Rust Server running?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on A Shockbyte Rust Server?

At counting time A Shockbyte Rust Server recorded 0 players across 32 slots. Averaged across seven days, the count is 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

The rank for A Shockbyte Rust Server is #15,348 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on A Shockbyte Rust Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 4,250 and carries seed 9128526. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 192.99.75.101:23480 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp32,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp32Max players The server holds 32 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.