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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,058 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

We Love Rust | PvE |

192.34.101.99:50000 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (21:40 UTC)
Source
Live server queries
Server address
192.34.101.99:50000
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#12,823

top 58%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,823 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on We Love Rust | PvE |

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC25d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of We Love Rust | PvE |

3500 · seed 379859120

Map of We Love Rust | PvE |

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed379859120
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of We Love Rust | PvE |

What the server publishes and what was recorded

Address192.34.101.99:50000
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 00:16 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for We Love Rust | PvE |: what is it?

The rhythm of We Love Rust | PvE |'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 21 hours ago.

What should you expect on wipe day at We Love Rust | PvE |?

Recent wipes drew an average peak of 1 players. On the latest wipe, 21 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of We Love Rust | PvE |?

We Love Rust | PvE | is online at the time of this release. By its own reported uptime, it restarted about 20 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.

Does We Love Rust | PvE | hold a steady frame rate and connection?

Average server fps over the last 48 hours was 216, with a low of 160. The world carried up to 71,681 entities, including buildings, deployables and all else. Up to 2,516 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is We Love Rust | PvE | based?

No region is given by We Love Rust | PvE |. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 192.34.101.99:50000 it is addressed.

Which Rust version is We Love Rust | PvE | running?

This release lists We Love Rust | PvE | on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for We Love Rust | PvE |?

The present count is 0 players on We Love Rust | PvE |, out of 100 slots. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is We Love Rust | PvE | placed?

For seven-day player hours, We Love Rust | PvE | is ranked #12,823, placing it in the top 58% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry We Love Rust | PvE |?

These Rust Census lists include We Love Rust | PvE |: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on We Love Rust | PvE |: what do they indicate?

These are the tags We Love Rust | PvE | publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for We Love Rust | PvE |?

We Love Rust | PvE | runs a procedural map of size 3,500 with seed 379859120, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is We Love Rust | PvE | configured, and what rules does it keep?

No gather rate is given in the name of We Love Rust | PvE |. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join We Love Rust | PvE |?

You can open the console in Rust with F1 and enter client.connect 192.34.101.99:50000; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/5WcNFbPA is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.