Statistical profileOnline
A Rust Server
192.210.199.98:7016 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 15:18 UTC8d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 192.210.199.98:7016 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 15:18 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 145 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 172 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 80 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for A Rust Server: what is it?
Too few wipes of A Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 8 days 17 hours ago.
What should you expect on wipe day at A Rust Server?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is A Rust Server, and is it online now?
This release records A Rust Server as online. About 8 days 15 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 19 October 2026.
Does A Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 84; the lowest reading was 62. Buildings, deployables and everything else in the world took the entity count to 89,649. The peak memory use recorded was 3,999 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for A Rust Server?
A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 192.210.199.98:7016 is its address.
Which Rust version is A Rust Server running?
This release lists A Rust Server on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for A Rust Server?
At counting time A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is A Rust Server placed?
The rank for A Rust Server is #15,400 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry A Rust Server?
These Rust Census lists include A Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on A Rust Server?
Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for A Rust Server?
A Rust Server runs a procedural map of size 4,000 with seed 58467, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for A Rust Server?
No gather rate is recorded for A Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to A Rust Server?
Enter client.connect 192.210.199.98:7016 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.