Statistical profileOffline
Test Server
190.192.19.126:28015 checked 1d ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#11,939
top 54%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,939 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.4 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:35 UTC1d ago | – | – | running | 0 |
| Wed 30 Sep, 22:18 UTC28d ago | 4 | – | 27 days | 0 |
| Sun 27 Sep, 01:47 UTC32d ago | 1 | – | 3.9 days | 1 |
| Sat 26 Sep, 01:47 UTC33d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 03:46 UTC36d ago | 1 | – | 2.9 days | 1 |
| Tue 22 Sep, 21:39 UTC36d ago | 1 | – | 0.3 days | 0 |
| Thu 17 Sep, 04:13 UTC42d ago | 1 | – | 5.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 190.192.19.126:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 21:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 113 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 196 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 73 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 211 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Test Server?
No next wipe can be predicted for Test Server, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 45 hours have passed since this world was made.
On Test Server, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 2 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of Test Server?
The latest count records Test Server as offline, last seen 38 hours ago. Of the 168 hours in the last 7 full days, it was up 8 of them, or 5%. It was first seen by Rust Census on 13 September 2026.
In which location is Test Server based?
A region is not published by Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 190.192.19.126:28015 is its address.
What version of Rust has been recorded on Test Server?
Rust network protocol 2635 and build 169423 on Windows is the version Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Test Server carry?
Test Server is offline at present; its last recording was 38 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.
In the rankings of Rust servers, where is Test Server placed?
The rank for Test Server is #11,939 on seven-day player hours, in the top 54% of ranked servers.
Tag details
Which Rust Census filters and lists cover Test Server?
These Rust Census lists include Test Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Test Server?
Read by the game's server browser, Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169423 (Build): Game build: 169423; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Test Server?
The game generates the procedural map on Test Server.
What settings and rules have been listed for Test Server?
No gather rate is given in the name of Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Test Server?
Enter client.connect 190.192.19.126:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs169423,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs169423 | Build Game build: 169423. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.