Statistical profileOffline
My Rust server | Powered by AMP
189.75.178.53:28015 checked 15h ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Rust server | Powered by AMP
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 189.75.178.53:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 09:26 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 125 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 153 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 68 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on My Rust server | Powered by AMP?
Too few wipes of My Rust server | Powered by AMP are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 22 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of My Rust server | Powered by AMP?
The latest count records My Rust server | Powered by AMP as offline, last seen 15 hours ago. First recorded by Rust Census on 27 October 2026.
Which location does My Rust server | Powered by AMP run from?
A region is not published by My Rust server | Powered by AMP. Rust Census does not look up where the machine stands; it shows where a server says it is. 189.75.178.53:28015 is its address.
Which Rust version is My Rust server | Powered by AMP running?
The version in use on My Rust server | Powered by AMP is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on My Rust server | Powered by AMP?
At this release My Rust server | Powered by AMP is offline, having last been seen 15 hours ago. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is My Rust server | Powered by AMP placed?
The rank for My Rust server | Powered by AMP is #15,400 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does My Rust server | Powered by AMP appear among the Rust Census lists and filters?
These Rust Census lists include My Rust server | Powered by AMP: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on My Rust server | Powered by AMP: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for My Rust server | Powered by AMP?
The game generates the procedural map on My Rust server | Powered by AMP.
On My Rust server | Powered by AMP, what rules and settings are in force?
No gather rate is given in the name of My Rust server | Powered by AMP. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join My Rust server | Powered by AMP?
You can open the console in Rust with F1 and enter client.connect 189.75.178.53:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.