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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,506 players on 11,662 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

189.28.80.65:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (03:50 UTC)
Source
Live server queries
Server address
189.28.80.65:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak 1

Rank

#12,299

top 55%

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,299 of all ranked servers, the top 55%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

AveragePeak
00.250.50.75112:0013:0014:0002:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address189.28.80.65:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 17:57 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 153 on average32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?

Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 14 days 10 hours ago.

Server record

What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 24 hours ago. A total of 5 of 168 hours were up over 7 full days, which is 3% of the time. It was first seen by Rust Census on 15 October 2026.

What location has been recorded for Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 189.28.80.65:28015 is its address.

On which Rust version does Name of Server as Shown on the Client Server List operate?

The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Name of Server as Shown on the Client Server List carry?

Name of Server as Shown on the Client Server List is offline at present; its last recording was 24 hours ago. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?

The rank for Name of Server as Shown on the Client Server List is #12,299 on seven-day player hours, in the top 55% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?

The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Name of Server as Shown on the Client Server List?

You can open the console in Rust with F1 and enter client.connect 189.28.80.65:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.