Statistical profileOffline
DarkStyle's Carbon Test Server
189.203.145.34:28505 checked 37d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,234
top 57%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,234 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 40d ago.
2. Players
Figure 1: Players on DarkStyle's Carbon Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DarkStyle's Carbon Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DarkStyle's Carbon Test Server
What the server publishes and what was recorded
| Address | 189.203.145.34:28505 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 07:40 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 349 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 238 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
When does DarkStyle's Carbon Test Server wipe, and how often?
Too few wipes of DarkStyle's Carbon Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 40 days 7 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server is offline at the time of this release; it was last seen 37 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 22 September 2026.
What location has been recorded for DarkStyle's Carbon Test Server?
No region is given by DarkStyle's Carbon Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 189.203.145.34:28505 is its address.
On which Rust version does DarkStyle's Carbon Test Server operate?
The version in use on DarkStyle's Carbon Test Server is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on DarkStyle's Carbon Test Server?
At this release DarkStyle's Carbon Test Server is offline, having last been seen 37 days 8 hours ago.
In the rankings of Rust servers, where is DarkStyle's Carbon Test Server placed?
The rank for DarkStyle's Carbon Test Server is #13,234 on seven-day player hours, in the top 57% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover DarkStyle's Carbon Test Server?
The Rust Census lists that DarkStyle's Carbon Test Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on DarkStyle's Carbon Test Server?
Read by the game's server browser, DarkStyle's Carbon Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for DarkStyle's Carbon Test Server?
A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.
On DarkStyle's Carbon Test Server, what rules and settings are in force?
No gather rate is given in the name of DarkStyle's Carbon Test Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to DarkStyle's Carbon Test Server?
You can open the console in Rust with F1 and enter client.connect 189.203.145.34:28505; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.