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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,710 players on 11,765 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust server | Powered by AMP

188.83.26.58:28015 checked 34d ago

moddedoxide
Release date
Next release
In five minutes (20:57 UTC)
Source
Live server queries
Server address
188.83.26.58:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,552

top 71%

Last wipe

35d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,552 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 35d ago.

2. Players

Figure 1: Players on My Rust server | Powered by AMP

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 16:36 UTC35d ago 1 – running 1
Mon 21 Sep, 14:17 UTC36d ago 1 – 1.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Rust server | Powered by AMP

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Rust server | Powered by AMP

What the server publishes and what was recorded

Address188.83.26.58:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 16:36 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average96 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average89 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average25 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on My Rust server | Powered by AMP?

With too few wipes of My Rust server | Powered by AMP on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 35 days 6 hours.

What should you expect on wipe day at My Rust server | Powered by AMP?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is My Rust server | Powered by AMP up, and how well has it held up?

Last seen 34 days 1 hours ago, My Rust server | Powered by AMP is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 20 September 2026.

What location has been recorded for My Rust server | Powered by AMP?

No region is given by My Rust server | Powered by AMP. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.83.26.58:28015 it is addressed.

What version of Rust has been recorded on My Rust server | Powered by AMP?

This release lists My Rust server | Powered by AMP on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does My Rust server | Powered by AMP carry?

The last count for My Rust server | Powered by AMP was 34 days 1 hours ago; it is offline at present.

How does My Rust server | Powered by AMP compare with other servers in the rankings?

The rank for My Rust server | Powered by AMP is #15,552 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does My Rust server | Powered by AMP appear among the Rust Census lists and filters?

The Rust Census lists that My Rust server | Powered by AMP fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on My Rust server | Powered by AMP?

These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

How is My Rust server | Powered by AMP configured, and what rules does it keep?

No gather rate is given in the name of My Rust server | Powered by AMP. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join My Rust server | Powered by AMP?

Enter client.connect 188.83.26.58:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players The server holds 20 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.