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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,594 players on 11,814 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

188.75.159.118:28015 checked 7d ago

moddedoxide
Release date
Next release
In five minutes (16:55 UTC)
Source
Live server queries
Server address
188.75.159.118:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,452

top 69%

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,452 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:40 UTC7d ago 0 – running 1
Sat 17 Oct, 23:31 UTC11d ago 1 – 3.7 days 0
Fri 16 Oct, 14:37 UTC12d ago 1 – 1.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address188.75.159.118:28015
Region– · ger
Max players100
Group limitnot published
Wipe schedule–
Last wipe21 Oct 2026, 16:40 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251 / 700

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Test?

Wipes on Test fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 7 days 20 hours ago.

On Test, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of Test?

Last seen 7 days 20 hours ago, Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 11 October 2026.

In which location is Test based?

A region is not published by Test, and its region code is ger. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 188.75.159.118:28015 it is addressed.

What version of Rust has been recorded on Test?

The version in use on Test is Rust network protocol 2574 and build 111282 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Test?

Test is offline at present; its last recording was 7 days 20 hours ago.

In the rankings of Rust servers, where is Test placed?

For seven-day player hours, Test is ranked #15,452, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Test?

Included in these Rust Census lists is Test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Test?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; v2574 (Protocol): Protocol 2574 is required; a different version cannot join; cs111282 (Build): Build 111282 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $rger (Region code): The region code recorded is ger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Test?

A procedural map runs on Test, generated by the game.

On Test, what rules and settings are in force?

No gather rate is recorded for Test in its name. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

How can you connect to Test?

Enter client.connect 188.75.159.118:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rger,v2574,gmrust,cs111282,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
v2574Protocol Protocol 2574 is required; a different version cannot join.
cs111282Build Build 111282 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$rgerRegion code The region code recorded is ger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.