Statistical profileOffline
Test
188.75.159.118:28015 checked 7d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,452 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:40 UTC7d ago | 0 | – | running | 1 |
| Sat 17 Oct, 23:31 UTC11d ago | 1 | – | 3.7 days | 0 |
| Fri 16 Oct, 14:37 UTC12d ago | 1 | – | 1.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 188.75.159.118:28015 |
|---|---|
| Region | – · ger |
| Max players | 100 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 16:40 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 251 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Test?
Wipes on Test fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 7 days 20 hours ago.
On Test, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of Test?
Last seen 7 days 20 hours ago, Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 11 October 2026.
In which location is Test based?
A region is not published by Test, and its region code is ger. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 188.75.159.118:28015 it is addressed.
What version of Rust has been recorded on Test?
The version in use on Test is Rust network protocol 2574 and build 111282 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Test?
Test is offline at present; its last recording was 7 days 20 hours ago.
In the rankings of Rust servers, where is Test placed?
For seven-day player hours, Test is ranked #15,452, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Test?
Included in these Rust Census lists is Test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Test?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; v2574 (Protocol): Protocol 2574 is required; a different version cannot join; cs111282 (Build): Build 111282 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $rger (Region code): The region code recorded is ger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Test?
A procedural map runs on Test, generated by the game.
On Test, what rules and settings are in force?
No gather rate is recorded for Test in its name. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to Test?
Enter client.connect 188.75.159.118:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rger,v2574,gmrust,cs111282,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
v2574 | Protocol Protocol 2574 is required; a different version cannot join. |
cs111282 | Build Build 111282 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rger | Region code The region code recorded is ger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.