Statistical profileOffline
Ahm2d Local Cinematic Stage
188.70.3.156:28175 checked 37d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#13,274
top 58%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- It ranks #13,274 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on Ahm2d Local Cinematic Stage
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Ahm2d Local Cinematic Stage
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Ahm2d Local Cinematic Stage
What the server publishes and what was recorded
| Address | 188.70.3.156:28175 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 09:04 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 26 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 35 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Ahm2d Local Cinematic Stage wipe, and how often?
Too few wipes of Ahm2d Local Cinematic Stage are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 37 days 18 hours ago.
Server details
What does the record show for the uptime and current status of Ahm2d Local Cinematic Stage?
Last seen 37 days 17 hours ago, Ahm2d Local Cinematic Stage is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.
Which location does Ahm2d Local Cinematic Stage run from?
A region is not published by Ahm2d Local Cinematic Stage. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.70.3.156:28175 is its address.
Which Rust version is Ahm2d Local Cinematic Stage running?
Rust network protocol 2633 and build 164530 on Windows is the version Ahm2d Local Cinematic Stage runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Ahm2d Local Cinematic Stage?
At this release Ahm2d Local Cinematic Stage is offline, having last been seen 37 days 17 hours ago.
In the rankings of Rust servers, where is Ahm2d Local Cinematic Stage placed?
The rank for Ahm2d Local Cinematic Stage is #13,274 on seven-day player hours, in the top 58% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Ahm2d Local Cinematic Stage?
The Rust Census lists that Ahm2d Local Cinematic Stage fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Ahm2d Local Cinematic Stage carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Ahm2d Local Cinematic Stage publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Ahm2d Local Cinematic Stage?
Ahm2d Local Cinematic Stage runs a procedural map, which the game generates.
On Ahm2d Local Cinematic Stage, what rules and settings are in force?
No gather rate is recorded for Ahm2d Local Cinematic Stage in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Ahm2d Local Cinematic Stage?
Enter client.connect 188.70.3.156:28175 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players 4 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.