Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,580 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Extreme

188.35.21.134:28145 checked 13m ago

monthly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
188.35.21.134:28145
First recorded
2 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#13,955

top 63%

Last wipe

27d ago

monthly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,955 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Extreme

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510001:0010:0020:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Extreme

5000 · seed 352165132

Map of Extreme

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed352165132
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Extreme

What the server publishes and what was recorded

Address188.35.21.134:28145
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 13:50 UTC
Hostname^
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average74 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average53 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average107 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average41 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 34 on average25 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average29 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Extreme: what is it?

An estimate from the force wipe gives the next wipe of Extreme. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 10 hours ago. A monthly wipe schedule is published in its tags.

Server record

Is Extreme up, and how well has it held up?

At the latest check, Extreme was online. By its own reported uptime, it restarted about 3 days 4 hours ago. 81 of 168 hours on across the last 7 full days gives an uptime of 48%. It was first seen by Rust Census on 2 October 2026.

Does Extreme hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 63; the lowest reading was 39. Buildings, deployables and everything else in the world took the entity count to 142,185. Up to 4,704 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is Extreme based?

No region is given by Extreme. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.35.21.134:28145 it is addressed.

What version of Rust has been recorded on Extreme?

The version in use on Extreme is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Extreme carry?

The present count is 0 players on Extreme, out of 50 slots. This release records a seven-day average of 0 players and a peak of 1.

What position does Extreme hold in the server rankings?

The rank for Extreme is #13,955 on seven-day player hours, in the top 63% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Extreme?

Included in these Rust Census lists is Extreme: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Extreme?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Extreme publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Extreme?

The procedural map on Extreme is generated by the game, measures 5,000 and carries seed 352165132. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Extreme configured, and what rules does it keep?

The name of Extreme carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Extreme?

Enter client.connect 188.35.21.134:28145 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/jefByvf9Hk.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.