Statistical profileOffline
Skynet Rust Config Server
188.255.171.144:10002 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,327 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Skynet Rust Config Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Skynet Rust Config Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Skynet Rust Config Server
What the server publishes and what was recorded
| Address | 188.255.171.144:10002 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 22:07 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 38 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 74 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 296 / 310 |
10. Quick answers
From the figures on this page.
Wipe records
When does Skynet Rust Config Server wipe, and how often?
With too few wipes of Skynet Rust Config Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 8 days ago.
Server record
Is Skynet Rust Config Server up, and how well has it held up?
Skynet Rust Config Server is offline at the time of this release; it was last seen 7 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 18 of them, or 11%. First recorded by Rust Census on 21 October 2026.
In which location is Skynet Rust Config Server based?
A region is not published by Skynet Rust Config Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 188.255.171.144:10002 is its address.
What version of Rust has been recorded on Skynet Rust Config Server?
Rust network protocol 2634 and build 167781 on Windows is the version Skynet Rust Config Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Skynet Rust Config Server carry?
The last count for Skynet Rust Config Server was 7 days 4 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Skynet Rust Config Server placed?
The rank for Skynet Rust Config Server is #15,327 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Skynet Rust Config Server?
The Rust Census lists that Skynet Rust Config Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Skynet Rust Config Server?
These are the tags Skynet Rust Config Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Skynet Rust Config Server?
Skynet Rust Config Server runs a procedural map, which the game generates.
How is Skynet Rust Config Server configured, and what rules does it keep?
No gather rate is recorded for Skynet Rust Config Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Skynet Rust Config Server?
Enter client.connect 188.255.171.144:10002 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.