Statistical profileOffline
STENKICH production
188.243.182.169:28015 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,123
top 70%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- It ranks #15,123 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on STENKICH production
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
4.1 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 0 | – | running | 0 |
| Sun 27 Sep, 16:02 UTC31d ago | 3 | halved by day 2 | 4.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of STENKICH production
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of STENKICH production
What the server publishes and what was recorded
| Address | 188.243.182.169:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 17:51 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 84 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 119 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 42 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on STENKICH production?
The rhythm of STENKICH production's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 31 days 13 hours ago.
What should you expect on wipe day at STENKICH production?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 2 in those cases where it did not hold.
About the server
Is STENKICH production up, and how well has it held up?
STENKICH production is offline at the time of this release; it was last seen 12 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 18 September 2026.
Which location does STENKICH production run from?
No region is given by STENKICH production. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 188.243.182.169:28015 it is addressed.
Which Rust version is STENKICH production running?
Rust network protocol 2633 and build 165217 on Windows is the version STENKICH production runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does STENKICH production carry?
At this release STENKICH production is offline, having last been seen 12 days 9 hours ago.
In the rankings of Rust servers, where is STENKICH production placed?
For seven-day player hours, STENKICH production is ranked #15,123, placing it in the top 70% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover STENKICH production?
The Rust Census lists that STENKICH production fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on STENKICH production carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags STENKICH production publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for STENKICH production?
STENKICH production runs a procedural map, which the game generates.
How is STENKICH production configured, and what rules does it keep?
No gather rate is given in the name of STENKICH production. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join STENKICH production?
Enter client.connect 188.243.182.169:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.