Statistical profileOnline
BEELZEBOZO
188.240.63.109:28080 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on BEELZEBOZO
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of BEELZEBOZO
What the server publishes and what was recorded
| Address | 188.240.63.109:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 13:27 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 171 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351 / 350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 249 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
When does BEELZEBOZO wipe, and how often?
Too few wipes of BEELZEBOZO are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 10 days 2 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of BEELZEBOZO?
This release records BEELZEBOZO as online. By its own reported uptime, it restarted about 31 hours ago. A total of 151 of 168 hours were up over 7 full days, which is 90% of the time. The first sighting of it by Rust Census was on 19 October 2026.
Does BEELZEBOZO hold a steady frame rate and connection?
Average server fps over the last 48 hours was 226, with a low of 200. The world carried up to 17,303 entities, including buildings, deployables and all else. The peak memory use recorded was 1,146 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is BEELZEBOZO based?
A region is not published by BEELZEBOZO. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.240.63.109:28080 it is addressed.
What version of Rust has been recorded on BEELZEBOZO?
The version in use on BEELZEBOZO is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on BEELZEBOZO?
At counting time BEELZEBOZO recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.
What position does BEELZEBOZO hold in the server rankings?
For seven-day player hours, BEELZEBOZO is ranked #15,344, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry BEELZEBOZO?
Included in these Rust Census lists is BEELZEBOZO: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on BEELZEBOZO: what do they indicate?
Read by the game's server browser, BEELZEBOZO publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for BEELZEBOZO?
BEELZEBOZO runs a procedural map of size 2,000 with seed 481981, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for BEELZEBOZO?
No gather rate is given in the name of BEELZEBOZO. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to BEELZEBOZO?
Enter client.connect 188.240.63.109:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.