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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,880 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Shorts Studio - Local

188.190.43.8:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (10:35 UTC)
Source
Live server queries
Server address
188.190.43.8:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

1

peak 1

Rank

#13,809

top 62%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,809 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Rust Shorts Studio - Local

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

12 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:23 UTC24d ago 1 – running 0
Tue 22 Sep, 11:45 UTC36d ago 1 held half 12 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Shorts Studio - Local

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Shorts Studio - Local

What the server publishes and what was recorded

Address188.190.43.8:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 11:23 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average19 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Rust Shorts Studio - Local: what is it?

The rhythm of Rust Shorts Studio - Local's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 18 hours.

On Rust Shorts Studio - Local, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server details

What does the record show for the uptime and current status of Rust Shorts Studio - Local?

The latest count records Rust Shorts Studio - Local as offline, last seen 43 hours ago. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. It was first seen by Rust Census on 17 September 2026.

Which location does Rust Shorts Studio - Local run from?

No region is published by Rust Shorts Studio - Local. Rust Census does not look up where the machine stands; it shows where a server says it is. 188.190.43.8:28015 is its address.

On which Rust version does Rust Shorts Studio - Local operate?

The version in use on Rust Shorts Studio - Local is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Rust Shorts Studio - Local?

The last count for Rust Shorts Studio - Local was 43 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

How does Rust Shorts Studio - Local compare with other servers in the rankings?

The rank for Rust Shorts Studio - Local is #13,809 on seven-day player hours, in the top 62% of ranked servers.

Tag details

Where does Rust Shorts Studio - Local appear among the Rust Census lists and filters?

The Rust Census lists that Rust Shorts Studio - Local fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Rust Shorts Studio - Local?

These are the tags Rust Shorts Studio - Local publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Rust Shorts Studio - Local?

The game generates the procedural map on Rust Shorts Studio - Local.

What settings and rules have been listed for Rust Shorts Studio - Local?

No gather rate is given in the name of Rust Shorts Studio - Local. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Rust Shorts Studio - Local?

Enter client.connect 188.190.43.8:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.