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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,840 players on 11,737 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

188.187.38.136:28015 checked 1h ago

Release date
Next release
In five minutes (22:45 UTC)
Source
Live server queries
Server address
188.187.38.136:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak 1

Rank

#11,314

top 51%

No wipes

resets

9 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,314 of all ranked servers, the top 51%, on player hours over the last seven days.
  • It makes a new world every few hours (9 this week): those are resets, not wipes.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

AveragePeak
00.250.50.75106:0007:0020:0021:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:08 UTC2h ago – – – 0
Wed 28 Oct, 20:41 UTC3h ago – – – 0
Wed 28 Oct, 06:20 UTC17h ago – – – 0
Sun 25 Oct, 17:47 UTC3d ago – – – 0
Sun 25 Oct, 08:26 UTC3d ago – – – 0
Sun 25 Oct, 08:03 UTC3d ago – – – 0
Sun 25 Oct, 06:59 UTC3d ago – – – 0
Sun 25 Oct, 06:42 UTC3d ago – – – 0
Sun 25 Oct, 06:28 UTC3d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of My Server Name

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address188.187.38.136:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen21 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - US Long Premium | JUST WIPED 28.10NA · no group limit · 65 on average56 / 100
Rustoria.co - EU East Medium | JUST WIPED 28.10EU · no group limit · 64 on average75 / 100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average43 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average8 / 150
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40
My Rust server | Powered by AMPgroups of 8+ · 2 on average2 / 5

9. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on My Server Name?

Neither a wipe schedule nor any counted wipes are kept by My Server Name, which generates a new world every few hours.

Server record

What does the record show for the uptime and current status of My Server Name?

My Server Name is offline at the time of this release; it was last seen 1 hours ago. Of the 144 hours in the last 6 full days, it was up 5 of them, or 3%. It was first seen by Rust Census on 21 October 2026.

Which location does My Server Name run from?

No region is given by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.187.38.136:28015 is its address.

On which Rust version does My Server Name operate?

The version in use on My Server Name is Rust network protocol 2635 and build 169587 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for My Server Name?

At this release My Server Name is offline, having last been seen 1 hours ago. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.

How does My Server Name compare with other servers in the rankings?

For seven-day player hours, My Server Name is ranked #11,314, placing it in the top 51% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover My Server Name?

Included in these Rust Census lists is My Server Name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on My Server Name carry?

These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169587 (Build): The server runs game build 169587; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for My Server Name?

A procedural map runs on My Server Name, generated by the game.

How is My Server Name configured, and what rules does it keep?

The name of My Server Name carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join My Server Name?

Enter client.connect 188.187.38.136:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs169587,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players Slots: 500.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs169587Build The server runs game build 169587.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.