Statistical profileOffline
[UA/EU] Private PvE | 5 Players
188.163.0.243:28015 checked 34d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,982
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,982 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on [UA/EU] Private PvE | 5 Players
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [UA/EU] Private PvE | 5 Players
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [UA/EU] Private PvE | 5 Players
What the server publishes and what was recorded
| Address | 188.163.0.243:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 5 max |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 14:10 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| | EU · groups of 5 · monthly · 3 on average | 0 / 100 |
| [EU/UA] GRAND ISLAND PVE | EU · groups of 5 · biweekly · 2 on average | 2 / 50 |
| EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders | EU · groups of 6 · monthly · 1 on average | 0 / 75 |
| FAR: Chill PvE [EU Biweekly] | EU · groups of 5 · biweekly · 4 on average | 1 / 50 |
| FAR: Serene PvE [EU Biweekly] | EU · groups of 5 · biweekly · 2 on average | 1 / 25 |
| RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 | EU · groups of 5 · 2x · monthly · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
When does [UA/EU] Private PvE | 5 Players wipe, and how often?
The rhythm of [UA/EU] Private PvE | 5 Players's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 34 days 21 hours.
Server record
What does the record show for the uptime and current status of [UA/EU] Private PvE | 5 Players?
Last seen 34 days 15 hours ago, [UA/EU] Private PvE | 5 Players is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 September 2026.
Which location does [UA/EU] Private PvE | 5 Players run from?
Its name points to Europe, though [UA/EU] Private PvE | 5 Players publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 188.163.0.243:28015 is its address.
Which Rust version is [UA/EU] Private PvE | 5 Players running?
The version in use on [UA/EU] Private PvE | 5 Players is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on [UA/EU] Private PvE | 5 Players?
[UA/EU] Private PvE | 5 Players is offline at present; its last recording was 34 days 15 hours ago.
How does [UA/EU] Private PvE | 5 Players compare with other servers in the rankings?
The rank for [UA/EU] Private PvE | 5 Players is #15,982 on seven-day player hours, in the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [UA/EU] Private PvE | 5 Players?
These Rust Census lists include [UA/EU] Private PvE | 5 Players: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on [UA/EU] Private PvE | 5 Players?
Read by the game's server browser, [UA/EU] Private PvE | 5 Players publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts5 (Group limit): The limit is 5 players per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for [UA/EU] Private PvE | 5 Players?
A procedural map runs on [UA/EU] Private PvE | 5 Players, generated by the game.
How is [UA/EU] Private PvE | 5 Players configured, and what rules does it keep?
The name of [UA/EU] Private PvE | 5 Players carries no gather rate. The group limit is 5 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join [UA/EU] Private PvE | 5 Players?
You can open the console in Rust with F1 and enter client.connect 188.163.0.243:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts5,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts5 | Group limit The limit is 5 players per team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.