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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,317 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

FAR: Chill PvE [EU Biweekly]

EU 147.93.126.229:28015 checked 12m ago

biweekly wipes vanillacarbonpve
Release date
Next release
In five minutes (03:30 UTC)
Source
Live server queries
Server address
147.93.126.229:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

4

peak 17

Rank

#1,510

top 7% · #603 in EU

Last wipe

13d ago

biweekly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 4 players, with a peak of 17.
  • It ranks #1,510 of all ranked servers, the top 7%, and #603 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on FAR: Chill PvE [EU Biweekly]

Players now and over time, UTC

AveragePeak
02.557.51004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608004:0013:0022:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

15

players, last three wipes

Crowd held

0%

else halves by day 8.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
14d 14hThu 12 Nov, 18:15 UTCOwn schedule
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW
42d 14hThu 10 Dec, 18:15 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC13d ago 14 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC41d ago 18 halved by day 6 14 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of FAR: Chill PvE [EU Biweekly]

4250 · seed 1869056560

Map of FAR: Chill PvE [EU Biweekly]

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1869056560
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of FAR: Chill PvE [EU Biweekly]

What the server publishes and what was recorded

Address147.93.126.229:28015
RegionEU
Max players50
Group limit5 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 18:15 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

FAR: Chill PvE - Build, Compete, Succeed! - Strict PvE: Violators are auto-Kicked or Banned! - Raiding is ONLY allowed in marked Event Bases. - No Blueprint wipe (unless forced by Facepunch) - Player bases protected and 10% upkeep for casual play. - Rules and player commands: enter /info in chat - Wipe: 1st, 3rd and 5th Thursday at 19:00 BST/GMT - Server auto-restarts nightly at 01:00 BST/GMT rs027e/a]?P(0rAi41Qdr$

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
FAR: Serene PvE [EU Biweekly]EU · groups of 5 · biweekly · 2 on average0 / 25
[EU/UA] GRAND ISLAND PVEEU · groups of 5 · biweekly · 2 on average0 / 50
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1 / 100
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 4 on average0 / 75
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|EU · groups of 5 · monthly · 3 on average1 / 100
PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/EU · groups of 20+ · biweekly · 1 on average1 / 100

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on FAR: Chill PvE [EU Biweekly]?

FAR: Chill PvE [EU Biweekly] is wiped on a schedule of every 4 weeks on Thursday at 18:15 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 13 days 9 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On FAR: Chill PvE [EU Biweekly], what happens on wipe day?

An average of 15 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 23 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 8.5.

Server record

How reliable is FAR: Chill PvE [EU Biweekly], and is it online now?

At the latest check, FAR: Chill PvE [EU Biweekly] was online. By its own reported uptime, it restarted about 59 minutes ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

Does FAR: Chill PvE [EU Biweekly] hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 27 server fps and a minimum of 9. The world carried up to 137,916 entities, including buildings, deployables and all else. Up to 4,642 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does FAR: Chill PvE [EU Biweekly] run from?

In Europe FAR: Chill PvE [EU Biweekly] lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 147.93.126.229:28015 it is addressed.

On which Rust version does FAR: Chill PvE [EU Biweekly] operate?

Rust network protocol 2635 and build 168909 on Linux is the version FAR: Chill PvE [EU Biweekly] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for FAR: Chill PvE [EU Biweekly]?

The present count is 0 players on FAR: Chill PvE [EU Biweekly], out of 50 slots. This release records a seven-day average of 4 players and a peak of 17. An average of 7 players was recorded at 20:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is FAR: Chill PvE [EU Biweekly] placed?

For seven-day player hours FAR: Chill PvE [EU Biweekly] is ranked #1,510 and #603 in Europe, placing it in the top 7% of all ranked servers.

Tag details

Where does FAR: Chill PvE [EU Biweekly] appear among the Rust Census lists and filters?

The Rust Census lists that FAR: Chill PvE [EU Biweekly] fits are: EU Rust servers: the regional count, Community servers, Rust PvE servers, listed and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on FAR: Chill PvE [EU Biweekly]: what do they indicate?

These are the tags FAR: Chill PvE [EU Biweekly] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on FAR: Chill PvE [EU Biweekly]?

The procedural map on FAR: Chill PvE [EU Biweekly] is generated by the game, measures 4,250 and carries seed 1869056560. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for FAR: Chill PvE [EU Biweekly]?

No gather rate is given in the name of FAR: Chill PvE [EU Biweekly]. No group exceeds 5 players. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. The plugin count is Carbon. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join FAR: Chill PvE [EU Biweekly]?

You can open the console in Rust with F1 and enter client.connect 147.93.126.229:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/ZTSQ43gcGV is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts5Group limit Team size is capped at 5.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.