Statistical profileOffline
My Local Server
188.127.48.58:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#5,900
top 27%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #5,900 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on My Local Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:34 UTC15d ago | 1 | – | running | 1 |
| Tue 13 Oct, 08:22 UTC16d ago | 1 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Local Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Local Server
What the server publishes and what was recorded
| Address | 188.127.48.58:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 08:34 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 154 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 72 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for My Local Server: what is it?
Too few wipes of My Local Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 15 days 2 hours have passed since this world was made.
On My Local Server, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of My Local Server?
Last seen 24 hours ago, My Local Server is offline in this release. A total of 28 of 168 hours were up over 7 full days, which is 17% of the time. The first sighting of it by Rust Census was on 13 October 2026.
In which location is My Local Server based?
A region is not published by My Local Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.127.48.58:28015 is its address.
Which Rust version is My Local Server running?
This release lists My Local Server on Rust network protocol 2293, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on My Local Server?
At this release My Local Server is offline, having last been seen 24 hours ago. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.
What position does My Local Server hold in the server rankings?
The rank for My Local Server is #5,900 on seven-day player hours, in the top 27% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover My Local Server?
The Rust Census lists that My Local Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded.
What is meant by each tag shown on My Local Server?
These are the tags My Local Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; v2293 (Protocol): Your game must run protocol 2293 to join; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h532c2936 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for My Local Server?
A procedural map runs on My Local Server, generated by the game.
How is My Local Server configured, and what rules does it keep?
The name of My Local Server carries no gather rate. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join My Local Server?
Enter client.connect 188.127.48.58:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,v2293,h532c2936,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
v2293 | Protocol Your game must run protocol 2293 to join. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
h532c2936 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.