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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,856 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

ScrapLands

187.7.18.56:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
187.7.18.56:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,400

top 69%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on ScrapLands

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510009:0018:0003:0012:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ScrapLands

4500 · seed 1337

Map of ScrapLands

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ScrapLands

What the server publishes and what was recorded

Address187.7.18.56:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe2 Sep 2026, 12:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average134 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average73 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average36 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on ScrapLands?

Too few wipes of ScrapLands are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 55 days 19 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of ScrapLands?

At the latest check, ScrapLands was online. By its own reported uptime, it restarted about 4 days 23 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

Does ScrapLands hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 56 server fps and a minimum of 16. The world carried up to 121,204 entities, including buildings, deployables and all else. Memory use reached 4,344 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does ScrapLands run from?

No region is given by ScrapLands. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 187.7.18.56:28015 is its address.

What version of Rust has been recorded on ScrapLands?

The version in use on ScrapLands is Rust network protocol 2632 and build 162434 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does ScrapLands carry?

The present count is 0 players on ScrapLands, out of 100 slots. Averaged across seven days, the count is 0 players.

How does ScrapLands compare with other servers in the rankings?

For seven-day player hours, ScrapLands is ranked #15,400, placing it in the top 69% of all ranked servers.

Lists and tags

Where does ScrapLands appear among the Rust Census lists and filters?

Included in these Rust Census lists is ScrapLands: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on ScrapLands?

These are the tags ScrapLands publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): To connect, your game version must match protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for ScrapLands?

ScrapLands runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is ScrapLands configured, and what rules does it keep?

No gather rate is recorded for ScrapLands in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to ScrapLands?

Enter client.connect 187.7.18.56:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol To connect, your game version must match protocol 2632.
cs162434Build Game build: 162434.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.