Statistical profileOffline
Battlegrounds Teamplay
187.34.139.106:28015 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,948
top 70%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,948 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Battlegrounds Teamplay
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Battlegrounds Teamplay
What the server publishes and what was recorded
| Address | 187.34.139.106:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 64 max |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 12:18 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Servidor particular de Battleground em teamplay. Este servidor não segue as regras do rust, é apenas para treino.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 171 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 255 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350 / 350 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Battlegrounds Teamplay?
Too few wipes of Battlegrounds Teamplay are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 30 days 3 hours ago.
Server details
How reliable is Battlegrounds Teamplay, and is it online now?
The latest count records Battlegrounds Teamplay as offline, last seen 26 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 29 September 2026.
Which location does Battlegrounds Teamplay run from?
A region is not published by Battlegrounds Teamplay. Rust Census does not look up where the machine stands; it shows where a server says it is. At 187.34.139.106:28015 it is addressed.
What version of Rust has been recorded on Battlegrounds Teamplay?
The version in use on Battlegrounds Teamplay is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Battlegrounds Teamplay?
Battlegrounds Teamplay is offline at present; its last recording was 26 days 19 hours ago.
How does Battlegrounds Teamplay compare with other servers in the rankings?
For seven-day player hours, Battlegrounds Teamplay is ranked #15,948, placing it in the top 70% of all ranked servers.
Lists and tags
Where does Battlegrounds Teamplay appear among the Rust Census lists and filters?
The Rust Census lists that Battlegrounds Teamplay fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Battlegrounds Teamplay: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts64 (Group limit): No team may hold more than 64; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Battlegrounds Teamplay publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Battlegrounds Teamplay?
The procedural map on Battlegrounds Teamplay is generated by the game, measures 4,000 and carries seed 134678. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Battlegrounds Teamplay, what rules and settings are in force?
No gather rate is given in the name of Battlegrounds Teamplay. The group limit is 64 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Battlegrounds Teamplay?
Enter client.connect 187.34.139.106:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,gmrust,cs165217,ts64,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts64 | Group limit No team may hold more than 64. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
