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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,964 players on 11,695 servers
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Statistical profileOffline

DarkStyle's Carbon Test Server

187.190.25.230:28505 checked 6d ago

moddedcarbon
Release date
Next release
In five minutes (20:45 UTC)
Source
Live server queries
Server address
187.190.25.230:28505
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

1

peak 1

Rank

#8,809

top 40%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,809 of all ranked servers, the top 40%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on DarkStyle's Carbon Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:49 UTC23d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DarkStyle's Carbon Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DarkStyle's Carbon Test Server

What the server publishes and what was recorded

Address187.190.25.230:28505
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 18:49 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average33 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average125 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on DarkStyle's Carbon Test Server?

The rhythm of DarkStyle's Carbon Test Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 23 days 7 hours have passed since this world was made.

How is wipe day run on DarkStyle's Carbon Test Server?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.

About the server

Is DarkStyle's Carbon Test Server up, and how well has it held up?

The latest count records DarkStyle's Carbon Test Server as offline, last seen 6 days 5 hours ago. 9 of 168 hours on across the last 7 full days gives an uptime of 5%. It was first seen by Rust Census on 5 October 2026.

What location has been recorded for DarkStyle's Carbon Test Server?

No region is given by DarkStyle's Carbon Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 187.190.25.230:28505 it is addressed.

On which Rust version does DarkStyle's Carbon Test Server operate?

The version in use on DarkStyle's Carbon Test Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for DarkStyle's Carbon Test Server?

At this release DarkStyle's Carbon Test Server is offline, having last been seen 6 days 5 hours ago. This release records a seven-day average of 1 players and a peak of 1.

How does DarkStyle's Carbon Test Server compare with other servers in the rankings?

For seven-day player hours, DarkStyle's Carbon Test Server is ranked #8,809, placing it in the top 40% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover DarkStyle's Carbon Test Server?

Included in these Rust Census lists is DarkStyle's Carbon Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on DarkStyle's Carbon Test Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags DarkStyle's Carbon Test Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for DarkStyle's Carbon Test Server?

A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.

How is DarkStyle's Carbon Test Server configured, and what rules does it keep?

No gather rate is recorded for DarkStyle's Carbon Test Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to DarkStyle's Carbon Test Server?

You can open the console in Rust with F1 and enter client.connect 187.190.25.230:28505; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.