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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server RaidSim

187.15.104.106:28021 checked 40d ago

moddedoxide
Release date
Next release
In five minutes (17:35 UTC)
Source
Live server queries
Server address
187.15.104.106:28021
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#15,406

no region published

Last wipe

41d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #15,406 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 41d ago.

2. Players

Figure 1: Players on Test Server RaidSim

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test Server RaidSim

Custom map, no picture published

Table 2: The world

As the server publishes it

Mapdiscord.gg/raidsim
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Server RaidSim

What the server publishes and what was recorded

Address187.15.104.106:28021
Region–
Max players3
Group limit100 max
Wipe schedule–
Last wipe18 Sep 2026, 15:02 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Test Server RaidSim?

The rhythm of Test Server RaidSim's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 41 days 1 hours ago.

About the server

What does the record show for the uptime and current status of Test Server RaidSim?

Test Server RaidSim is offline at the time of this release; it was last seen 40 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 18 September 2026.

In which location is Test Server RaidSim based?

A region is not published by Test Server RaidSim. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 187.15.104.106:28021 it is addressed.

On which Rust version does Test Server RaidSim operate?

The version in use on Test Server RaidSim is Rust network protocol 2633 and build 162929 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Test Server RaidSim?

The last count for Test Server RaidSim was 40 days 22 hours ago; it is offline at present.

In the rankings of Rust servers, where is Test Server RaidSim placed?

For seven-day player hours, Test Server RaidSim is ranked #15,406, placing it in the top – of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Test Server RaidSim?

Included in these Rust Census lists is Test Server RaidSim: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Test Server RaidSim?

These are the tags Test Server RaidSim publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): Slots: 3; ts100 (Group limit): The limit is 100 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

On Test Server RaidSim, what rules and settings are in force?

No gather rate is given in the name of Test Server RaidSim. The group limit is 100 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Test Server RaidSim?

Enter client.connect 187.15.104.106:28021 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp3Max players Slots: 3.
ts100Group limit The limit is 100 players per team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs162929Build Game build: 162929.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.