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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,938 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Aussie PvE | Modded | AU/OCE

187.14.90.162:28115 checked 25d ago

moddedoxide
Release date
Next release
In five minutes (03:55 UTC)
Source
Live server queries
Server address
187.14.90.162:28115
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,986

top 71%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Aussie PvE | Modded | AU/OCE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Aussie PvE | Modded | AU/OCE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Aussie PvE | Modded | AU/OCE

What the server publishes and what was recorded

Address187.14.90.162:28115
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:25 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average1 / 75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average626 / 650
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average76 / 100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 56 on average115 / 150
Rustafied.com - AU LongOC · groups of 16+ · monthly · 29 on average29 / 100
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average8 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Aussie PvE | Modded | AU/OCE?

With too few wipes of Aussie PvE | Modded | AU/OCE on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 10 hours have passed since this world was made.

About the server

Is Aussie PvE | Modded | AU/OCE up, and how well has it held up?

Aussie PvE | Modded | AU/OCE is offline at the time of this release; it was last seen 25 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 3 October 2026.

What location has been recorded for Aussie PvE | Modded | AU/OCE?

Its name points to Oceania, though Aussie PvE | Modded | AU/OCE publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 187.14.90.162:28115 it is addressed.

Which Rust version is Aussie PvE | Modded | AU/OCE running?

Rust network protocol 2634 and build 166652 on Windows is the version Aussie PvE | Modded | AU/OCE runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Aussie PvE | Modded | AU/OCE?

The last count for Aussie PvE | Modded | AU/OCE was 25 days 4 hours ago; it is offline at present.

In the rankings of Rust servers, where is Aussie PvE | Modded | AU/OCE placed?

For seven-day player hours, Aussie PvE | Modded | AU/OCE is ranked #15,986, placing it in the top 71% of all ranked servers.

Tag details

Where does Aussie PvE | Modded | AU/OCE appear among the Rust Census lists and filters?

Included in these Rust Census lists is Aussie PvE | Modded | AU/OCE: Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Aussie PvE | Modded | AU/OCE: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Aussie PvE | Modded | AU/OCE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Aussie PvE | Modded | AU/OCE?

A procedural map runs on Aussie PvE | Modded | AU/OCE, generated by the game.

What settings and rules have been listed for Aussie PvE | Modded | AU/OCE?

No gather rate is given in the name of Aussie PvE | Modded | AU/OCE. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Aussie PvE | Modded | AU/OCE?

You can open the console in Rust with F1 and enter client.connect 187.14.90.162:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.