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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

186.12.202.7:28015 checked 21h ago

moddedcarbon
Release date
Next release
In five minutes (20:50 UTC)
Source
Live server queries
Server address
186.12.202.7:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,426

top 69%

Last wipe

69d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 69d ago.

2. Players

Figure 1: Players on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Players now and over time, UTC

AveragePeak
0123419:0000:0005:0010:0015:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040019:0000:0005:0010:0015:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

6000 · seed 1337

Map of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Table 2: The world

As the server publishes it

MapCustom Map
Size6000
Seed1337

8. Server characteristics

Table 3: Characteristics of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

What the server publishes and what was recorded

Address186.12.202.7:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Aug 2026, 20:01 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

The rhythm of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 69 days 22 hours ago.

Server details

Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED up, and how well has it held up?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline at the time of this release; it was last seen 21 hours ago. About 15 days 5 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 165 of them, or 98%. The first sighting of it by Rust Census was on 13 September 2026.

How well does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED perform?

The figures for the last 48 hours give an average of 195 server fps and a minimum of 105. The world carried up to 49,992 entities, including buildings, deployables and all else. The peak memory use recorded was 5,768 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

No region is given by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 186.12.202.7:28015 is its address.

What version of Rust has been recorded on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

This release lists SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on Rust network protocol 2632 and build 161125, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline at present; its last recording was 21 hours ago. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED placed?

For seven-day player hours, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is ranked #15,426, placing it in the top 69% of all ranked servers.

Tag details

Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED appear among the Rust Census lists and filters?

These Rust Census lists include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: what do they indicate?

These are the tags SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Size 6,000 and seed 1337: that is the procedural map on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

On SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, what rules and settings are in force?

The name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Enter client.connect 186.12.202.7:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2632Protocol Protocol 2632 is required; a different version cannot join.
cs161125Build Game build: 161125.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.