Statistical profileOnline
BlueBastard's Revenge
185.8.95.247:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 60
0% full
7-day average
0
peak 2
Rank
#6,373
top 29%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 60 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,373 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on BlueBastard's Revenge
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:14 UTC26d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of BlueBastard's Revenge
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of BlueBastard's Revenge
What the server publishes and what was recorded
| Address | 185.8.95.247:28015 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 21:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 169 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 100 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 244 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for BlueBastard's Revenge: what is it?
With too few wipes of BlueBastard's Revenge on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 17 hours have passed since this world was made.
What should you expect on wipe day at BlueBastard's Revenge?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 23 hours after it began.
About the server
What does the record show for the uptime and current status of BlueBastard's Revenge?
BlueBastard's Revenge is online at the time of this release. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
Which location does BlueBastard's Revenge run from?
No region is given by BlueBastard's Revenge. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.8.95.247:28015 is its address.
Which Rust version is BlueBastard's Revenge running?
Rust network protocol 2635 and build 168909 on Windows is the version BlueBastard's Revenge runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does BlueBastard's Revenge carry?
At counting time BlueBastard's Revenge recorded 0 players across 60 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is BlueBastard's Revenge placed?
For seven-day player hours, BlueBastard's Revenge is ranked #6,373, placing it in the top 29% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry BlueBastard's Revenge?
These Rust Census lists include BlueBastard's Revenge: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on BlueBastard's Revenge?
These are the tags BlueBastard's Revenge publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on BlueBastard's Revenge?
The game generates the procedural map on BlueBastard's Revenge.
How is BlueBastard's Revenge configured, and what rules does it keep?
No gather rate is recorded for BlueBastard's Revenge in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to BlueBastard's Revenge?
Enter client.connect 185.8.95.247:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp60 | Max players 60 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.