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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,357 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[SA] Facepunch 1

185.50.107.84:28015 checked 7m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (11:45 UTC)
Source
Live server queries
Server address
185.50.107.84:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

9/ 350

3% full

7-day average

13

peak 39

Rank

#813

top 4%

Last wipe

27d ago

monthly schedule

Next wipe

7d 7h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 9 players on it, 3% of its 350 slots.
  • Over the last seven days it averaged 13 players, with a peak of 39.
  • It ranks #813 of all ranked servers, the top 4%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [SA] Facepunch 1

Players now and over time, UTC

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020012:0021:0006:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

Wipe-day peak

24

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 7hThu 5 Nov, 19:00 UTCForce wipe FW
35d 7hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 24 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [SA] Facepunch 1

4500 · seed 234844413

Map of [SA] Facepunch 1

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed234844413
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [SA] Facepunch 1

What the server publishes and what was recorded

Address185.50.107.84:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:43 UTC
Hostnamesa1.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EA] Softcore 1Online127 / 350
[EU] Facepunch 1Online77 / 400
[EU East] Facepunch 4Online73 / 350
[EU] Facepunch Premium 1Online45 / 350
[EA] Facepunch 3Online40 / 350
[EU East] Facepunch 5Online37 / 350
[EA] Facepunch 2Online36 / 300
[EU] Facepunch StagingOnline29 / 350

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average405 / 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average225 / 200
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average39 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average74 / 100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 123 on average148 / 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 111 on average38 / 200

12. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [SA] Facepunch 1: what is it?

The force wipe is the only wipe [SA] Facepunch 1 takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 18 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

How is wipe day run on [SA] Facepunch 1?

An average of 24 players attended at peak across recent wipes. On the latest wipe, 7 hours passed before the crowd peaked.

Server record

Is [SA] Facepunch 1 up, and how well has it held up?

This release records [SA] Facepunch 1 as online. The uptime it reports puts the last restart at about 5 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does [SA] Facepunch 1 hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 125 server fps and a minimum of 78. Buildings, deployables and everything else in the world took the entity count to 150,407. The peak memory use recorded was 5,758 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for [SA] Facepunch 1?

No region is given by [SA] Facepunch 1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.50.107.84:28015 it is addressed.

What version of Rust has been recorded on [SA] Facepunch 1?

This release lists [SA] Facepunch 1 on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does [SA] Facepunch 1 carry?

At counting time [SA] Facepunch 1 recorded 9 players across 350 slots. This release records a seven-day average of 13 players and a peak of 39. Over the past 48 hours the highest average fell at 17:00 UTC: 18 players.

How does [SA] Facepunch 1 compare with other servers in the rankings?

The rank for [SA] Facepunch 1 is #813 on seven-day player hours, in the top 4% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover [SA] Facepunch 1?

Included in these Rust Census lists is [SA] Facepunch 1: Rust tutorial servers, Official Rust servers: live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who is listed as the operator of [SA] Facepunch 1?

A playrust.com hostname is published by [SA] Facepunch 1 and by 124 other servers we track, so the same operator most likely runs them.

What is meant by each tag shown on [SA] Facepunch 1?

Read by the game's server browser, [SA] Facepunch 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, in the standard Rust format; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on [SA] Facepunch 1?

Size 4,500 and seed 234844413: that is the procedural map on [SA] Facepunch 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for [SA] Facepunch 1?

No gather rate is given in the name of [SA] Facepunch 1. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The in-game Official tab of Rust lists it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join [SA] Facepunch 1?

Enter client.connect 185.50.107.84:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode Survival play, in the standard Rust format.
mp350Max players The server holds 350 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on This server offers Facepunch's tutorial to new players.

Other

sc2Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.