Statistical profileOnline
[EU] Facepunch Staging
79.137.98.9:28015 checked 6m ago
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1. Main points
Players now
0/ 350
0% full
7-day average
4
peak 12
Rank
#1,474
top 7%
Last wipe
34d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 350 slots.
- Over the last seven days it averaged 4 players, with a peak of 12.
- It ranks #1,474 of all ranked servers, the top 7%, on player hours over the last seven days.
- Its current map went up 34d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [EU] Facepunch Staging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Usual gap
13.8 days
between real wipes
Wipe-day peak
38
players, last three wipes
Crowd held
0%
else halves by day 8
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:27 UTC20d ago | 23 | – | running | 5 |
| Thu 24 Sep, 11:45 UTC34d ago | 54 | halved by day 8 | 13.8 days | 11 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [EU] Facepunch Staging
4300 · seed 1641015675
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4300 |
| Seed | 1641015675 |
8. Server characteristics
Table 4: Characteristics of [EU] Facepunch Staging
What the server publishes and what was recorded
| Address | 79.137.98.9:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 24 Sep 2026, 11:45 UTC |
| Hostname | eu__staging.playrust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameplayrust.com
Table 5: Other servers of this operator
The busiest servers publishing a playrust.com hostname
| Server | Status | Players |
|---|---|---|
| [US East] Facepunch Premium 1 | Online | 51 / 400 |
| [EA] Softcore 1 | Online | 48 / 350 |
| [EU] Facepunch 1 | Online | 45 / 400 |
| [EU] Facepunch Premium 1 | Online | 29 / 350 |
| [US] Facepunch Softcore 1 | Online | 27 / 300 |
| [US] Facepunch Softcore 2 | Online | 26 / 300 |
| [EU East] Facepunch 4 | Online | 23 / 350 |
| [EA] Facepunch 2 | Online | 22 / 300 |
125 servers publish a playrust.com hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
This is an official server owned and operated by Facepunch. The Staging Branch in Rust is a separate version of Rust where new updates and features are tested before being published to the main game. To join, launch 'Rust - Staging Branch' from your Steam library. See more at https://rust.facepunch.com/staging
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 160 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 83 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 3 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 124 on average | 34 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 60 on average | 24 / 200 |
| Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 4 / 100 |
12. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on [EU] Facepunch Staging?
Once a month, and only with the force wipe, does [EU] Facepunch Staging wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 34 days 18 hours have passed since this world was made. The tags list a wipe schedule of one month.
How is wipe day run on [EU] Facepunch Staging?
The average busiest point of its recent wipes drew 38 players. On the latest wipe, 11 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 8 in those cases where it did not hold.
Server details
Is [EU] Facepunch Staging up, and how well has it held up?
At the latest check, [EU] Facepunch Staging was online. About 19 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of [EU] Facepunch Staging show?
The figures for the last 48 hours give an average of 192 server fps and a minimum of 180. The world carried up to 114,000 entities, including buildings, deployables and all else. The peak memory use recorded was 4,138 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for [EU] Facepunch Staging?
Its name points to Europe, though [EU] Facepunch Staging publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.137.98.9:28015 it is addressed.
What version of Rust has been recorded on [EU] Facepunch Staging?
This release lists [EU] Facepunch Staging on Rust network protocol 2635 and build 169488, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on [EU] Facepunch Staging?
The present count is 0 players on [EU] Facepunch Staging, out of 350 slots. This release records a seven-day average of 4 players and a peak of 12. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 9 players.
What position does [EU] Facepunch Staging hold in the server rankings?
For seven-day player hours, [EU] Facepunch Staging is ranked #1,474, placing it in the top 7% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover [EU] Facepunch Staging?
These Rust Census lists include [EU] Facepunch Staging: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
By whom is [EU] Facepunch Staging run?
[EU] Facepunch Staging and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.
The tags on [EU] Facepunch Staging: what do they indicate?
Read by the game's server browser, [EU] Facepunch Staging publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169488 (Build): Game build: 169488; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for [EU] Facepunch Staging?
Size 4,300 and seed 1641015675: that is the procedural map on [EU] Facepunch Staging, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [EU] Facepunch Staging, what rules and settings are in force?
The name of [EU] Facepunch Staging carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears in the Official tab in game. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to [EU] Facepunch Staging?
You can open the console in Rust with F1 and enter client.connect 79.137.98.9:28015; or press Launch Rust and join on this page, and you are connected through Steam.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169488,sc2,ts8
On Rust Census
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
|---|
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp350 | Max players The server holds 350 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs169488 | Build Game build: 169488. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^t | Tutorial on Facepunch's tutorial is available here for new players. |
|---|
Other
sc2 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
