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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,856 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Chill Zone

185.36.205.3:28095 checked 10m ago

moddedcarbon
Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
185.36.205.3:28095
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#7,975

top 36%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,975 of all ranked servers, the top 36%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Chill Zone

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304009:0018:0003:0012:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

19 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:36 UTC3d ago 1 – running 0
Mon 5 Oct, 11:44 UTC22d ago 0 – 19 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Chill Zone

4500 · seed 3607024434

Map of Chill Zone

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed3607024434
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Chill Zone

What the server publishes and what was recorded

Address185.36.205.3:28095
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 12:36 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average134 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average73 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average36 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Chill Zone: what is it?

The rhythm of Chill Zone's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 19 hours ago.

What should you expect on wipe day at Chill Zone?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 2 hours after it began.

Server record

Is Chill Zone up, and how well has it held up?

This release records Chill Zone as online. About 23 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

How well does Chill Zone perform?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. Buildings, deployables and everything else in the world took the entity count to 116,091. The peak memory use recorded was 3,915 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Chill Zone?

A region is not published by Chill Zone. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.36.205.3:28095 it is addressed.

Which Rust version is Chill Zone running?

This release lists Chill Zone on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Chill Zone?

At counting time Chill Zone recorded 0 players across 100 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is Chill Zone placed?

For seven-day player hours, Chill Zone is ranked #7,975, placing it in the top 36% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Chill Zone?

Included in these Rust Census lists is Chill Zone: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Chill Zone?

These are the tags Chill Zone publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Chill Zone?

The procedural map on Chill Zone is generated by the game, measures 4,500 and carries seed 3607024434. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Chill Zone?

No gather rate is recorded for Chill Zone in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Chill Zone?

You can open the console in Rust with F1 and enter client.connect 185.36.205.3:28095; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players Slots: 100.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.